Author Topic: Powder Game  (Read 47423 times)

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Offline DJ Omnimaga

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Re: Powder Game
« Reply #60 on: December 05, 2010, 03:01:18 am »
Good to hear. Backups on the computer are also good, in case you accidentally run a B_call that deals with archive or something.

Offline Builderboy

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Re: Powder Game
« Reply #61 on: December 05, 2010, 03:04:33 am »
If you need any help give me a pm :) I know my way around fluid simulators ;D

Offline AngelFish

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Re: Powder Game
« Reply #62 on: December 05, 2010, 03:56:01 am »
Of all the idiotic mistakes I could have made... :P
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

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Re: Powder Game
« Reply #63 on: December 05, 2010, 04:33:26 am »
Of all the idiotic mistakes I could have made... :P
What do you mean? ???

Offline AngelFish

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Re: Powder Game
« Reply #64 on: December 05, 2010, 04:47:12 am »
I was throwing the calculator into a infinite loop and I couldn't figure out why. As it turns out, I had accidentally deleted an End statement from my cursor routine and placed  it at another location in the program. ::)
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

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Re: Powder Game
« Reply #65 on: December 05, 2010, 04:58:11 am »
Ouch, that happens I guess. In my case, most errors I do are inverted boolean symbols or variable conflicts.

Offline Munchor

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Re: Powder Game
« Reply #66 on: December 05, 2010, 02:46:55 pm »
I was throwing the calculator into a infinite loop and I couldn't figure out why. As it turns out, I had accidentally deleted an End statement from my cursor routine and placed  it at another location in the program. ::)

The problem with that is that you lose files (84+ Keypad) :(

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Re: Powder Game
« Reply #67 on: December 05, 2010, 08:10:01 pm »
I was throwing the calculator into a infinite loop and I couldn't figure out why. As it turns out, I had accidentally deleted an End statement from my cursor routine and placed  it at another location in the program. ::)

The problem with that is that you lose files (84+ Keypad) :(
On the 84+ Nspire keypad you lose both archive and RAM when the calc locks up and the P button on the back of the calc fails to do a RAM clear.

Offline AngelFish

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Re: Powder Game
« Reply #68 on: December 05, 2010, 08:12:34 pm »
Good thing I don't have an Nspire, then.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline AngelFish

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Re: Powder Game
« Reply #69 on: December 06, 2010, 11:41:15 am »
This project has been set back slightly by the worst crash I've ever had. Basically, I managed to screw up the TI-OS internal fonts, re-write part of the TI-OS IDE, unarchive Powder, clear my RAM, mess up a few B_Calls, come up with a nice little Assembly virus, and overall destroy my calc. I'm honestly surprised I didn't lose the Certificate. But I got the particle physics to work  ;D

Anyway, I've fixed everything and I only lost about a day of progress.
« Last Edit: December 06, 2010, 11:41:34 am by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

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Re: Powder Game
« Reply #70 on: December 06, 2010, 11:43:04 am »
Interestin, that sounds horrible.  I'm guessing you just re-uploaded the OS?  Well, good luck, and make sure you don't mess with random data (under the address $8000 especially) anymore, and good luck indeed to you good sir! :D

Offline AngelFish

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Re: Powder Game
« Reply #71 on: December 06, 2010, 11:45:38 am »
Actually, I was only using the first 400 bytes of L1  :P

I'm mystified as to what happened. The program shouldn't have been in the Archives in the first place.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Ashbad

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Re: Powder Game
« Reply #72 on: December 06, 2010, 11:47:05 am »
That is really strange O.O

Well, I really don't know what happened then.  Either way, keep up the good work, and try to stay more careful :)

Offline DJ Omnimaga

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Re: Powder Game
« Reply #73 on: December 06, 2010, 12:58:52 pm »
This sounds scary. Axe doesn't have the ability to write to flash in the first place IIRC. ??? Maybe you accidentally ran a B_Call that did? If you have this happening again, I think this might be a good discussion to start in the Axe forum: how to avoid accidentally writing to Flash. I hope you can recover most lost progress. :S

Offline Builderboy

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Re: Powder Game
« Reply #74 on: December 06, 2010, 02:08:27 pm »
Yikes that sounds horrid D: Well glad you got the physics to work anyway :P