Author Topic: Prog2hex, the first on-calc Axe unsquisher  (Read 4916 times)

0 Members and 1 Guest are viewing this topic.

Offline Nick

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1166
  • Rating: +161/-3
  • You just got omnom'd
    • View Profile
    • Nick Steen
Re: Prog2hex, the first on-calc Axe disassembler
« Reply #15 on: June 10, 2012, 10:47:11 am »
nice :)

to convert the hex to asm you could always ask xeda.. that's like a walking asm (hex) dictionary xp

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: Prog2hex, the first on-calc Axe disassembler
« Reply #16 on: June 10, 2012, 10:47:58 am »
Or you can also use an hex to ASM disassembler, there are many on the net.

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1594
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: Prog2hex, the first on-calc Axe disassembler
« Reply #17 on: June 10, 2012, 01:50:25 pm »
Just going to point out, this isn't actually a disassembler and it's not for axe. (I was really excited for a second)

An Axe decompiler would turn an executable program into it's original axe source code.
A disassembler would turn an executable program into z80 assembly. (i.e. bcall(_clrLCDFull) \ ld a, 5)
This is an unsquisher and simply takes the hex and returns an ASCII representation of it.

But, other than that, looks good. I like that it throws the AsmPrgm token out front.
« Last Edit: June 10, 2012, 01:51:29 pm by thepenguin77 »
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: Prog2hex, the first on-calc Axe disassembler
« Reply #18 on: June 10, 2012, 01:59:08 pm »
Yeah, you're right, I changed the topic title, thank you :)