Author Topic: Metroid BASIC 83+ (for lack of a better name)  (Read 19954 times)

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CDI

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Metroid BASIC 83+ (for lack of a better name)
« Reply #135 on: January 19, 2006, 08:03:00 am »
Okay, I've switched all the real(2 commands (currentally in there at least) optimized a bit, and now I'm working on the map program, after that I've got to do some options, cheats, password systems, final boss, final sequence, and maybe some other things

Offline DJ Omnimaga

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Metroid BASIC 83+ (for lack of a better name)
« Reply #136 on: January 19, 2006, 02:02:00 pm »
nice I guess the demo is approaching even more now? %)rolleyes2.gif

dysfunction

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Metroid BASIC 83+ (for lack of a better name)
« Reply #137 on: January 19, 2006, 03:00:00 pm »
Yums, can'ts waits for Metroids...

CDI

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Metroid BASIC 83+ (for lack of a better name)
« Reply #138 on: January 20, 2006, 06:15:00 am »
Nope, no demo... COMPLETED GAME! w00t w00t w00t

Liazon

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Metroid BASIC 83+ (for lack of a better name)
« Reply #139 on: January 20, 2006, 06:40:00 am »
Liazon Cheers!!!

Offline necro

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Metroid BASIC 83+ (for lack of a better name)
« Reply #140 on: January 21, 2006, 01:11:00 pm »
how many enemy kinds?
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

dragon__lance

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Metroid BASIC 83+ (for lack of a better name)
« Reply #141 on: January 21, 2006, 03:25:00 pm »
awesome!!!!cant wait to play!!!! :Dbiggrin.gif:Dbiggrin.gif:Dbiggrin.gif