Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Fuel
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Fuel (Read 5139 times)
0 Members and 1 Guest are viewing this topic.
SirCmpwn
Guest
Fuel
«
on:
October 13, 2010, 06:59:49 pm »
Hello,
I will no longer be working on this project. The source code is included if anyone wants to pick it up.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fuel
«
Reply #1 on:
October 14, 2010, 12:31:29 am »
Woah that looks nice, too bad it died
I'll give this a try when I get some time.
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Fuel
«
Reply #2 on:
October 14, 2010, 02:23:26 am »
Are the planes supposed to be grayscale (just asking because of the moving lines
)? Sorry to hear you won't be working on it anymore though
Hopefully someone can pick it up though
«
Last Edit: October 14, 2010, 02:23:48 am by meishe91
»
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fuel
«
Reply #3 on:
October 14, 2010, 03:17:03 am »
From what I remember the speed became the issue. I wish a solution could have been found, though, to keep it alive
Does it run at 15 Mhz btw?
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Fuel
«
Reply #4 on:
October 14, 2010, 03:25:33 am »
Well wasn't this also created like quite a few versions ago? Maybe some new things could help, but I don't know. I don't remember the version it was on.
I would assume so, unless he was trying to make it universal so he was trying to push speed as much for 6MHz but that is what slowed down. He'd have to answer
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fuel
«
Reply #5 on:
October 14, 2010, 03:43:58 am »
I'm not sure anymore. I think this was his contest entry for a while, meaning version 0.2.6 or something. However, maybe you are right, idk. From a version to another, many things changed, but in some cases, it may not make any difference if a game is done using the latest version or an old one. Supersonic Ball would be perfectly fine with version 0.3.3.
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Fuel
«
Reply #6 on:
October 14, 2010, 03:48:34 am »
Ya, I don't know. There might be new optimizations or something that could be done but ya. But I do think you're right about this being his contest entry originally, I think. Then it got to slow and such so he started work on AWTI (or TIAW?).
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fuel
«
Reply #7 on:
October 14, 2010, 03:50:52 am »
He lost AWTI progress (if I remember) then started working on this. later he revived AWTI and made Fuel a Cemetech-exclusive project. However, speed issues came up and he quit working on it.
Logged
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Fuel
«
Reply #8 on:
October 14, 2010, 03:56:46 am »
Ah ok. Ya, I remember him losing some progress on AWTI. That all sounds about right.
Logged
Spoiler
For
Spoiler
:
For the 51
st
time, that is not my card! (Magic Joke)
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Fuel
«
Reply #9 on:
October 14, 2010, 06:55:18 am »
It looks nice, but I see why you had to cancel it. I doubt if there's any more speed in it.
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
SirCmpwn
Guest
Re: Fuel
«
Reply #10 on:
October 14, 2010, 08:31:51 am »
It is running at 15 MHz, and it is supposed to be grayscale, but speed issues were just too much. It might be useful for anyone trying to use movable size lists.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fuel
«
Reply #11 on:
October 14, 2010, 09:45:18 am »
Ouch
. I guess it might have been pushing Axe a bit too far, then. X.x
Also another thing that seemed to hinder you in that game is stuff moving faster when fewer enemies are on the screen. I heard some people had troubles with this and I even noticed some ticalc.org games did too, like Galaxian.
Logged
shmibs
しらす丼
Administrator
LV11
Super Veteran (Next: 3000)
Posts: 2132
Rating: +281/-3
try to be ok, ok?
Re: Fuel
«
Reply #12 on:
October 14, 2010, 11:07:00 am »
Quote from: SirCmpwn on October 14, 2010, 08:31:51 am
anyone trying to use movable size lists.
hey, im doing just that! thanks! i love the explosion animations.
also, galaxian had speed issues?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Fuel
«
Reply #13 on:
October 14, 2010, 05:22:10 pm »
Yeah. When there were many ships at once on the screen it ran about 1.5x slower
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Fuel