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Omnimaga
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Project Omega: Race Ngine
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Topic: Project Omega: Race Ngine (Read 8552 times)
0 Members and 3 Guests are viewing this topic.
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Project Omega: Race Ngine
«
Reply #45 on:
August 15, 2007, 04:47:00 pm »
Hmmm if I could even get close to understanding your code
then I would like to try and work on this project a little bit.
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Project Omega: Race Ngine
«
Reply #46 on:
August 16, 2007, 04:05:00 am »
QuoteBegin-DJ Omnimaga+15 Aug, 2007, 22:04-->
QUOTE
(DJ Omnimaga @ 15 Aug, 2007, 22:04)
IT'S A KALAN!
Well i alerady mentionned it as news article here
but the project is no longer being worked on anymore so i released the early engine at ticalc
An article of you releasing the code on ticalc? I remember the one of the game, but not this
. I was told it was deleted and gone...kevin! haha, what else might you have ^.^
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Speler
LV8
Addict (Next: 1000)
Posts: 857
Rating: +6/-2
Project Omega: Race Ngine
«
Reply #47 on:
August 16, 2007, 04:30:00 am »
I've decided that I am going to work on this project. I don't know exactly what I'm going to do, but it'll (hopefully) be really good. Maybe I'll make a simple port of something similar to Crash Team Racing or Mario Kart...
I suppose the first step is learning to read Kevin's code.
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Liazon
Guest
Project Omega: Race Ngine
«
Reply #48 on:
August 16, 2007, 04:41:00 am »
Sounds good. this engine looked really promising so put it to good use
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Project Omega: Race Ngine
«
Reply #49 on:
August 16, 2007, 06:28:00 am »
Sounds nice, but I still think kevin should finish working on it..He has a real nack for racing games (looking at the similarities of his ASCII racing game from his game pack)...Btw, I love how I was playing for a while and it starts to go in a circle
but you are unable to follow it (unless you go in the opposite direction of the turn, which allows it to loop! Which was very nice). Great work kevin, I know you would be able to make the Lotus creator tear seeing something so astounding!
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Project Omega: Race Ngine
«
Reply #50 on:
August 16, 2007, 11:49:00 am »
QuoteBegin-kalan_vod+16 Aug, 2007, 11:05-->
QUOTE
(kalan_vod @ 16 Aug, 2007, 11:05)
QuoteBegin-DJ Omnimaga+15 Aug, 2007, 22:04-->
QUOTE
(DJ Omnimaga @ 15 Aug, 2007, 22:04)
IT'S A KALAN!
Well i alerady mentionned it as news article here
but the project is no longer being worked on anymore so i released the early engine at ticalc
An article of you releasing the code on ticalc? I remember the one of the game, but not this
. I was told it was deleted and gone...kevin! haha, what else might you have ^.^
yeah it was effectively deleted with the rest of my calc stuff (except Omnimaga) right after you left, but tr1p1ea still had it when i asked him recently so i asked him if he could send it to me, so i uploaded it online here.
The articel is here
http://omnimaga.org/index.php?showtopic=1641
It was not evident at all though because it was posted in the Illusiat 11 expert version news and it was only 3 lines
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Project Omega: Race Ngine
«
Reply #51 on:
August 16, 2007, 12:01:00 pm »
Haha, I did not see that >.>
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Project Omega: Race Ngine
«
Reply #52 on:
August 16, 2007, 12:19:00 pm »
you need to be burnt watching gay porn
jk that was evil
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Omnimaga
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Project Omega: Race Ngine