Author Topic: Project Omega: Race Ngine  (Read 8721 times)

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Offline Halifax

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Project Omega: Race Ngine
« Reply #45 on: August 15, 2007, 04:47:00 pm »
Hmmm if I could even get close to understanding your code :)smile.gif then I would like to try and work on this project a little bit.
There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline kalan_vod

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Project Omega: Race Ngine
« Reply #46 on: August 16, 2007, 04:05:00 am »
QuoteBegin-DJ Omnimaga+15 Aug, 2007, 22:04-->
QUOTE (DJ Omnimaga @ 15 Aug, 2007, 22:04)
IT'S A KALAN!

Well i alerady mentionned it as news article here ;)wink.gif

but the project is no longer being worked on anymore so i released the early engine at ticalc :(sad.gif

 An article of you releasing the code on ticalc? I remember the one of the game, but not this :Ptongue.gif. I was told it was deleted and gone...kevin! haha, what else might you have ^.^

Offline Speler

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Project Omega: Race Ngine
« Reply #47 on: August 16, 2007, 04:30:00 am »
I've decided that I am going to work on this project.  I don't know exactly what I'm going to do, but it'll (hopefully) be really good.  Maybe I'll make a simple port of something similar to Crash Team Racing or Mario Kart...

I suppose the first step is learning to read Kevin's code.

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Project Omega: Race Ngine
« Reply #48 on: August 16, 2007, 04:41:00 am »
Sounds good.  this engine looked really promising so put it to good use :)smile.gif

Offline kalan_vod

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Project Omega: Race Ngine
« Reply #49 on: August 16, 2007, 06:28:00 am »
Sounds nice, but I still think kevin should finish working on it..He has a real nack for racing games (looking at the similarities of his ASCII racing game from his game pack)...Btw, I love how I was playing for a while and it starts to go in a circle ;)wink.gif but you are unable to follow it (unless you go in the opposite direction of the turn, which allows it to loop! Which was very nice). Great work kevin, I know you would be able to make the Lotus creator tear seeing something so astounding!

Offline DJ Omnimaga

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Project Omega: Race Ngine
« Reply #50 on: August 16, 2007, 11:49:00 am »
QuoteBegin-kalan_vod+16 Aug, 2007, 11:05-->
QUOTE (kalan_vod @ 16 Aug, 2007, 11:05)
QuoteBegin-DJ Omnimaga+15 Aug, 2007, 22:04-->
QUOTE (DJ Omnimaga @ 15 Aug, 2007, 22:04)
IT'S A KALAN!

Well i alerady mentionned it as news article here ;)wink.gif

but the project is no longer being worked on anymore so i released the early engine at ticalc :(sad.gif

An article of you releasing the code on ticalc? I remember the one of the game, but not this :Ptongue.gif. I was told it was deleted and gone...kevin! haha, what else might you have ^.^  

 yeah it was effectively deleted with the rest of my calc stuff (except Omnimaga) right after you left, but tr1p1ea still had it when i asked him recently so i asked him if he could send it to me, so i uploaded it online here. :Ptongue.gif

The articel is here

http://omnimaga.org/index.php?showtopic=1641

It was not evident at all though because it was posted in the Illusiat 11 expert version news and it was only 3 lines :Ptongue.gif

Offline kalan_vod

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Project Omega: Race Ngine
« Reply #51 on: August 16, 2007, 12:01:00 pm »
Haha, I did not see that >.>

Offline DJ Omnimaga

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Project Omega: Race Ngine
« Reply #52 on: August 16, 2007, 12:19:00 pm »
you need to be burnt watching gay porn



jk that was evil XDsmiley.gif