Author Topic: Pugluna v0.4 Beta  (Read 16608 times)

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Offline Aichi

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Pugluna v0.4 Beta
« on: October 06, 2010, 04:03:48 pm »
Finally I release my very first Axe Game: Pugluna.
I spend much time in the last 2 weeks for it.
I would be glad about every feedback, bugreport and
about any language mistake report (My english sucks. :P)
My game runs only in 15MHZ mode. Have fun! ^-^



« Last Edit: October 20, 2010, 08:58:34 am by Aichi »

Offline DJ Omnimaga

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Re: Pugluna v0.1 Beta
« Reply #1 on: October 06, 2010, 04:05:43 pm »
Oh nice, I'm downloading now and will try after work :)

Offline Agentx002

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Re: Pugluna v0.1 Beta
« Reply #2 on: October 06, 2010, 04:07:38 pm »
Draaggg... *sending* I'll post my brief review soon.

Offline ztrumpet

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Re: Pugluna v0.1 Beta
« Reply #3 on: October 06, 2010, 04:11:30 pm »
Wow, this is awesome!  This is going on my calc for sure!  Nice job.  It's really fun and looks great. :)

Offline Magic Banana

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Re: Pugluna v0.1 Beta
« Reply #4 on: October 06, 2010, 04:24:21 pm »
Excellent game! The only bug I found so far was that you need to hold 2nd to see the high scores instead of just pushing it. Well, that and that scores don't seem to save. Nice work though! ;)
I do sprites and stuff, so yeah.

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Offline Aichi

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Re: Pugluna v0.1 Beta
« Reply #5 on: October 06, 2010, 04:30:52 pm »
@ Magic Banana
The first isnt a bug. It was the solution for the problem,
that makes viewing and quitting score screen with the same key impossible.
And you just get a score entry by defeating the boss. :P
« Last Edit: October 06, 2010, 04:32:12 pm by Aichi »

Offline yunhua98

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Re: Pugluna v0.1 Beta
« Reply #6 on: October 06, 2010, 05:01:58 pm »
cool, I'll try this after dinner.  ;)

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Offline ztrumpet

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Re: Pugluna v0.1 Beta
« Reply #7 on: October 06, 2010, 10:18:31 pm »
I can not get over how epic this looks.  How did you make the main menu so awesome? ;D

Offline DJ Omnimaga

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Re: Pugluna v0.1 Beta
« Reply #8 on: October 06, 2010, 11:00:35 pm »
Wow I just tried it and it's really great. Difficulty is nice too :)

I love the menu, graphics and gameplay, and I like how you didn't make your ship get destroyed when hit then get replaced, but instead, have an energy bar, unlike most other arcade space shooters. It makes it even more original . Nice job so far :)

Offline Aichi

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Re: Pugluna v0.2 Beta
« Reply #9 on: October 07, 2010, 11:15:55 am »
I fixed all bugs in the bossfight and made a new Pause system,
so now there are more balance in the framerate.
The Game is attached on the first post.
« Last Edit: October 07, 2010, 11:16:42 am by Aichi »

Offline yunhua98

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Re: Pugluna v0.2 Beta
« Reply #10 on: October 07, 2010, 11:25:32 am »
cool!  keep up the good work!

that said...
* yunhua98 lost the game >:(

...jk

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Offline Michael_Lee

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Re: Pugluna v0.2 Beta
« Reply #11 on: October 07, 2010, 02:00:28 pm »
THIS GAME IS AWESOME!!!

Also, it would be nice if you didn't need to beat the boss before being able to save your high score.  Plus, when I click on the about button, then return to the main menu, I think it would be nice-ish if the shooting ship continued to shoot the 'about' button. 
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Offline Madskillz

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Re: Pugluna v0.2 Beta
« Reply #12 on: October 07, 2010, 04:13:29 pm »
I noticed that too, it kicks you back when you return from the help section. Overall though, this is pretty impressive. Great work cant wait to see what you add to it or what you come up with next,

Offline DJ Omnimaga

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Re: Pugluna v0.2 Beta
« Reply #13 on: October 07, 2010, 06:40:33 pm »
Nice to see new updates :D

Offline ztrumpet

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Re: Pugluna v0.2 Beta
« Reply #14 on: October 07, 2010, 06:56:26 pm »
Epic game.  I even showed it to some friends today and it blew their minds. ;D