Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Raising The Dead
« previous
next »
Print
Pages: [
1
]
2
3
...
7
Go Down
Author
Topic: Raising The Dead (Read 27681 times)
0 Members and 1 Guest are viewing this topic.
Speler
LV8
Addict (Next: 1000)
Posts: 857
Rating: +6/-2
Raising The Dead
«
on:
September 02, 2008, 12:17:35 am »
So yeah, I've begun working on this game again (as I promised I would at the end of the summer). So far it's just trying to figure out my old code (been a while) but I plan on working on items and menus soon.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Raising The Dead
«
Reply #1 on:
September 02, 2008, 03:03:52 am »
YAY, nice it's still alive. I was getting worried when you started coming online less and less often, I was afraid you moved on to different stuff. I hope to see new screenies soon
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Re: Raising The Dead
«
Reply #2 on:
September 02, 2008, 10:51:51 am »
Great, this was looking awesome and I can not wait to see it going again! I hate having to relearn code, but sometimes you come up with a more efficient way or can not touch such greatness! Btw you have any old SS?
Logged
Tribal
The Fallen
LV5
Advanced (Next: 300)
Posts: 218
Rating: +15/-1
Re: Raising The Dead
«
Reply #3 on:
September 04, 2008, 04:45:27 pm »
Sorry, I have no idea what this is, besides know it's a game, any links to a forum that has information on it? description, pictures, etc.?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Raising The Dead
«
Reply #4 on:
September 04, 2008, 10:54:18 pm »
(for some reasons everytime I see this topic title I always think it's a topic promoting necroposting o.O Idk why)
Ethanderial is a xLIB (or Celtic) RPG featuring animated tiles and the plan was to have a massive world, but I believe now it's intended to be smaller than planned but still quite big compared to a lot of alerady existing TI RPGs. I don't remember if it was ARPG or not and if there were multiple characters per battles, though.
Logged
Speler
LV8
Addict (Next: 1000)
Posts: 857
Rating: +6/-2
Re: Raising The Dead
«
Reply #5 on:
September 05, 2008, 11:54:04 am »
Thanks DJ, I was just about to post those. I haven't taken a screenshot in ages apparently, I got some new graphics to show off when I get a break from my homework.
I still haven't given much thought on how the combat will work, so as of now there may or may not be multiple characters whom you can fight with. I know I want it to be more then just turn based (have some sort of real time mechanics no matter how small they may be).
«
Last Edit: September 05, 2008, 11:56:17 am by Speler
»
Logged
Tribal
The Fallen
LV5
Advanced (Next: 300)
Posts: 218
Rating: +15/-1
Re: Raising The Dead
«
Reply #6 on:
September 05, 2008, 04:21:00 pm »
Ah, those are awesome Speler.... simply put, it looks like the best Basic game animation I've ever seen.
I like the sounds of it, I will definitely download this when it's done, I say keep up the good work, and if I can help with anything, just ask
Logged
tr1p1ea
LV7
Elite (Next: 700)
Posts: 647
Rating: +110/-0
Re: Raising The Dead
«
Reply #7 on:
September 05, 2008, 04:37:53 pm »
WOW! Those screenies are awesome!
Logged
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Raising The Dead
«
Reply #8 on:
September 05, 2008, 07:12:38 pm »
Maybe some kind of Ultima-ish tactical battle system?
Logged
Tribal
The Fallen
LV5
Advanced (Next: 300)
Posts: 218
Rating: +15/-1
Re: Raising The Dead
«
Reply #9 on:
September 05, 2008, 08:42:53 pm »
I forgot to ask, what is the storyline behind this game?
Logged
Speler
LV8
Addict (Next: 1000)
Posts: 857
Rating: +6/-2
Re: Raising The Dead
«
Reply #10 on:
September 06, 2008, 01:48:55 am »
Basically, you have to free the world from demon invaders commanded by the banished god of death (who cannot enter your world). The actual story is relatively boring, it's going to be the subplots that make it interesting.
Logged
Netham45
LV11
Super Veteran (Next: 3000)
Posts: 2103
Rating: +213/-4
*explodes*
Re: Raising The Dead
«
Reply #11 on:
September 08, 2008, 01:35:34 pm »
Care to share some of these subplots?
Logged
Omnimaga Admin
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Raising The Dead
«
Reply #12 on:
September 22, 2008, 01:49:26 pm »
I missed these last posts. By subplots I assume it means side-quests/optional quests, right? Also how is it progressing?
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Re: Raising The Dead
«
Reply #13 on:
September 23, 2008, 10:29:20 pm »
That would be awesome to have side quests etc, love to see more bro!
Logged
Speler
LV8
Addict (Next: 1000)
Posts: 857
Rating: +6/-2
Re: Raising The Dead
«
Reply #14 on:
September 24, 2008, 12:38:19 pm »
Yeah, it's basically all sidequests that make up the larger storyline. You don't need to beat any of them to beat the game, but good luck doing so.
Anyways, no chance of any work for at least a week or so. I have so much schoolwork...
Logged
Print
Pages: [
1
]
2
3
...
7
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Raising The Dead