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well, the final size IMO is just going to be whatever looks good. it will almost undoubtedly be more than 40 tiles tall and probably at least 40 wide. Thanks for all the support. btw I'll be in DC for 5 days starting Wednesday, so I won't have a computer to post anything about this or anything else (unless my dad finds some phone that can do it without service or I steal someone else's phone.) Anyways, next on the agenda is making the map look better, ie not blocks but slightly curved pieces, but that might take up too many tiles, idk. Either that, or just make the map's collisions work by tiles instead of pxl-tests.
That looks great! Good luck!How are you storing maps? I'm pretty sure you could easily get 400% compression.