0 Members and 2 Guests are viewing this topic.
Quote from: kalan_vod on January 23, 2009, 03:17:25 amI do like the new menu, and I like how the items are inverted. The menu is looking good, I have not played many "rpgs" so a large menu is something more than my knowledge It's inverted if it's equiped.The next hurdle is how should I display the power of the items?
I do like the new menu, and I like how the items are inverted. The menu is looking good, I have not played many "rpgs" so a large menu is something more than my knowledge
Quote from: noahbaby94 on January 23, 2009, 09:35:51 amQuote from: kalan_vod on January 23, 2009, 03:17:25 amI do like the new menu, and I like how the items are inverted. The menu is looking good, I have not played many "rpgs" so a large menu is something more than my knowledge It's inverted if it's equiped.The next hurdle is how should I display the power of the items?VEGETA ICONS
Quote from: Drak on February 01, 2009, 12:06:51 pmQuote from: noahbaby94 on January 23, 2009, 09:35:51 amQuote from: kalan_vod on January 23, 2009, 03:17:25 amI do like the new menu, and I like how the items are inverted. The menu is looking good, I have not played many "rpgs" so a large menu is something more than my knowledge It's inverted if it's equiped.The next hurdle is how should I display the power of the items?VEGETA ICONSWhat is a vegeta icon?
if you ever turn your RPG into a full one with storyline and all, not just arena-based, couldn't you use it for overworld movement and have battles in one single screen with no scrolling?