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Omnimaga
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Res
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Topic: Res (Read 11769 times)
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CDI
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Res
«
Reply #15 on:
January 04, 2006, 10:18:00 am »
Heya kalan (you better know me as [froody] no?)
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kalan_vod
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Posts: 2715
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Res
«
Reply #16 on:
January 04, 2006, 10:42:00 am »
QuoteBegin-CDI+4 January 2006, 16:18-->
QUOTE
(CDI @ 4 January 2006, 16:18)
Heya kalan (you better know me as [froody] no?)
I'll goto using CDI
, just easier to remember!
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spengo
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Res
«
Reply #17 on:
January 04, 2006, 10:56:00 am »
See what I say about what? I have a very bad memory.
Seriously, I think I God made me on when Bill Gates said that all anyone could ever need was 640Kb of RAM. Makes me wish I could open up my brain and put a gig stick in there. A faster proc would be nice too.
All I remember about that one was that I got as far as this one numpad thing and couldn't get past it because the numbers and cursor were invisible.
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kalan_vod
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Res
«
Reply #18 on:
January 04, 2006, 11:09:00 am »
QuoteBegin-spengo+4 January 2006, 16:56-->
QUOTE
(spengo @ 4 January 2006, 16:56)
See what I say about what? I have a very bad memory.
Seriously, I think I God made me on when Bill Gates said that all anyone could ever need was 640Kb of RAM. Makes me wish I could open up my brain and put a gig stick in there. A faster proc would be nice too.
All I remember about that one was that I got as far as this one numpad thing and couldn't get past it because the numbers and cursor were invisible.
Hey that wasn't my fault the new xLIB changed pic0 to pic10, not the current .6b.
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dragon__lance
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Res
«
Reply #19 on:
January 06, 2006, 02:27:00 pm »
is the newest beta with xlib 0.6b cause as far as i kno, that hasn't been release yet?
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DJ Omnimaga
Clacualters are teh gr33t
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Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Res
«
Reply #20 on:
January 06, 2006, 02:37:00 pm »
not to public
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kalan_vod
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Res
«
Reply #21 on:
January 06, 2006, 03:25:00 pm »
That is another thing I have to consider, I need to ask tr1p1eas permission to let people test it using the beta version. (I guess I will delay a beta until the beta is released or oked by tr1p.).
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crzyrbl
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Res
«
Reply #22 on:
January 06, 2006, 07:10:00 pm »
i had wondered what happened to this game after seeing on maxcoderz a while back. any plans for a boss?
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kalan_vod
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Res
«
Reply #23 on:
January 06, 2006, 07:12:00 pm »
Gee I guess it would need some type of a challenge, an ideas? Remember this has no combat system at all atm, unless I should add enimees.
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kalan_vod
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Res
«
Reply #24 on:
January 11, 2006, 05:21:00 pm »
Update [01/11/06]:
Thanks to the people who have shown interest in this project.
Things added since last update:
-More rooms.
-A in game menu for exits and for save/load.
-The game now can load from the title screen.
-Detection of save files, if one isn't there it will not load and return to the menu.
Things to be added:
-More rooms/puzzles.
-Add a in game menu for exits and possibly for save/load.
-Add more to the story line.
-Work on the read me.
-Set up for beta testers.
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BCTurk
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Res
«
Reply #25 on:
January 11, 2006, 05:37:00 pm »
Sounds great. I was wondering if you could tell us a little bit about the storyline? I'm curious as to what the theme/setting of the game is. Thanks many.
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kalan_vod
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Res
«
Reply #26 on:
January 11, 2006, 05:49:00 pm »
QuoteBegin-BCTurk+11 January 2006, 23:37-->
QUOTE
(BCTurk @ 11 January 2006, 23:37)
Sounds great. I was wondering if you could tell us a little bit about the storyline? I'm curious as to what the theme/setting of the game is. Thanks many.
It is set around the theme of resident evil for the ps1, but I haven't added zombies of sorts so I might just make it where it is vaguely similar to desolate
(which is my main inspiration).
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BCTurk
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Res
«
Reply #27 on:
January 11, 2006, 05:59:00 pm »
Ic, sounds fun and eerie...
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kalan_vod
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Res
«
Reply #28 on:
January 20, 2006, 05:24:00 am »
Update [01/20/06]:
This is still under development, for those who care.
Things added since last update:
-In game menu for exits and save/load.
-Made the game menus a little more graphical.
-Added one new level .
Things to be added:
-More rooms/puzzles.
-Add more to the story line.
-Work on the read me.
This had become more of a project than I have started to make it. It will no longer be a quick little game I make, but one of my largest projects yet. Also I made a collage of the levels, but you can't see them
(it would give away a few secrets!). More info can be found at
http://www.kalan.us/currentprojects.htm
.
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Res
«
Reply #29 on:
January 20, 2006, 02:38:00 pm »
I think lot of ppl care, since its an awesome project. Only thing is that you need to post new progress more often %)
I hope a beta comes out soon
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