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Omnimaga
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Res
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Topic: Res (Read 11760 times)
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kalan_vod
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Res
«
on:
January 03, 2006, 03:44:00 pm »
Update [01/03/06]:
Thanks to the people who have shown interest in this project.
Things added since last update:
-Changed the title screen to fix issues with bad LCD drivers.
-Went from 9 programs/subprograms to 4.
-Added 7 new rooms.
-I have taken out the name entry routine, as it is utterly useless for this type of game.
-Optimized all the programs for speed and size.
-More puzzles have been added.
-There is an Elevator which is used once for the moment.
Things to be added:
-More rooms/puzzles.
-Add a in game menu for exits and possibly for save/load.
-Add more to the storyline.
-Work on the read me.
-Set up for beta testers.
Right now I could send a beta out, but I am a little unsatisfied with the story so as soon as I feel adequate a beta will be sent out. If you feel like you would like to test Res post your email and I might get back to you (I don't need many testers and I would like to pass it out to people I feel comfortable with), so please don't be offended if I don't reply to you.
http://imageshack.us
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BCTurk
Guest
Res
«
Reply #1 on:
January 03, 2006, 03:54:00 pm »
I love puzzle games,
[email protected]
.
Sounds cool, if you need any help w/ storyline, just let me know.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Res
«
Reply #2 on:
January 03, 2006, 04:00:00 pm »
nice stuff I hope to see this game finished, welcome to the forum btw
I would be willing to test whenever I have time my email is o m n i m a g a @ g m a i l . c o m
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kalan_vod
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Res
«
Reply #3 on:
January 03, 2006, 04:08:00 pm »
Thanks and I will not down the people willing to test.
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dragon__lance
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Res
«
Reply #4 on:
January 03, 2006, 04:09:00 pm »
hey Kalan, welcome to forums
id be happy to test too
[email protected]
Edit: Real sorry about spelling ur name wrong :oops:
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kalan_vod
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Res
«
Reply #5 on:
January 03, 2006, 04:57:00 pm »
QuoteBegin-dragon__lance+3 January 2006, 22:09-->
QUOTE
(dragon__lance @ 3 January 2006, 22:09)
hey Kalen, welcome to forums
id be happy to test too
[email protected]
NO! it's kalan!
jk this list is updated.
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spengo
Guest
Res
«
Reply #6 on:
January 03, 2006, 05:04:00 pm »
Yays, I was wondering if you were going to bring this to omnimaga. Anyways, you should post those screenshots here.
Everyone loves screenies!
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Res
«
Reply #7 on:
January 04, 2006, 03:35:00 am »
I am wondering if there was even screenies, I think there was one back in early 2005 when I was making Diortem, this reminded me desolate but with 8x8 sprites and b/w, pretty cool looking game
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kalan_vod
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Res
«
Reply #8 on:
January 04, 2006, 07:24:00 am »
Well because spengo can't live without screenies I will post the old ones here, but I will be showing a new SS real soon.
Feb 23, 2005
http://www.imageshack.us
March 29, 2005
http://www.imageshack.us
September 27, 2005
http://imageshack.us
October 6, 2005
http://imageshack.us
November 9, 2005
http://imageshack.us
The screen shots don't run as smooth as they are on calc. Also if you see something that was in a past SS and you think it is something that would be cool in the final let me know and anything else you can think of
.
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Res
«
Reply #9 on:
January 04, 2006, 07:27:00 am »
very nice I think the version I played is the one back in september
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kalan_vod
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Res
«
Reply #10 on:
January 04, 2006, 07:30:00 am »
QuoteBegin-xlibman+4 January 2006, 13:27-->
QUOTE
(xlibman @ 4 January 2006, 13:27)
very nice I think the version I played is the one back in september
Nah I think October, lets see what spengo says as he played the same version and Pat did too.
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tifreak
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My Kung Fu IS strong...
Res
«
Reply #11 on:
January 04, 2006, 07:42:00 am »
Looks nice! Your input name routine looks similar to my Command input routine for TI-City.
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
kalan_vod
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Res
«
Reply #12 on:
January 04, 2006, 07:47:00 am »
QuoteBegin-tifreak8x+4 January 2006, 13:42-->
QUOTE
(tifreak8x @ 4 January 2006, 13:42)
Looks nice! Your input name routine looks similar to my Command input routine for TI-City.
I didn't steal it from you I borrowed it from ticalc.org a while back
, but I took it out of the game anyways because I rather have my own code and it wasn't needed.
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tifreak
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Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Res
«
Reply #13 on:
January 04, 2006, 07:51:00 am »
Didn't say you stole it.
I spent about 2 hours workin on my code, then figured out what I was doing wrong by lookin at code from Dragon Warrior by SciCode.
Stupid variables...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Spellshaper
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This is me. Or maybe not.
Res
«
Reply #14 on:
January 04, 2006, 08:30:00 am »
YAY for screenies!
Really nice...
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