Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Resident Evil
« previous
next »
Print
Pages: [
1
]
2
Go Down
Author
Topic: Resident Evil (Read 6936 times)
0 Members and 1 Guest are viewing this topic.
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Resident Evil
«
on:
January 23, 2006, 07:59:00 pm »
Update [01/24/06]:
This game will feature great graphics and gameplay, which will be our interpertation of Resident Evil.
Things added since last update:
-Changed the code around, which runs a lot smoother.
-Optimizations have been made all over the programs.
Things to be added:
-A whole new engine will be added to our game.
-Several changes to the sprites and gameplay.
This is a group effort of kalan_vod, T0RM3N7, and thecheat. We hope to have more updates a lot more offten. More info can be found at
http://kalan.us
.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Resident Evil
«
Reply #1 on:
January 24, 2006, 03:29:00 am »
wow you have lot of projects O_O
I hope this one will be finished too
did u had screenshots somewhere because I dont check mc forums often enough atm
Logged
Liazon
Guest
Resident Evil
«
Reply #2 on:
January 24, 2006, 04:18:00 am »
I'm sure he'll finish everything.
This is basic with xlib?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Resident Evil
«
Reply #3 on:
January 24, 2006, 04:39:00 am »
seems so, here is the thread at MaxCoderz forums btw
http://joepnet.com/hosted/maxcoderz/phpBB2/viewtopic.php?t=951
Logged
t0rm3n7
Guest
Resident Evil
«
Reply #4 on:
January 24, 2006, 12:11:00 pm »
yeah it'll be finished
I'll make sure of it
Logged
dragon__lance
Guest
Resident Evil
«
Reply #5 on:
January 24, 2006, 03:20:00 pm »
welcome to the forums tOrm
sounds great, always glad to hear another team project!
maybe post a SS soon?
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Resident Evil
«
Reply #6 on:
January 24, 2006, 03:30:00 pm »
QuoteBegin-dragon__lance+24 January 2006, 21:2-->
QUOTE
(dragon__lance @ 24 January 2006, 21:20)
welcome to the forums tOrm
sounds great, always glad to hear another team project!
maybe post a SS soon?
Hope so, but we have some work to do first! and welcome buddy!
Logged
t0rm3n7
Guest
Resident Evil
«
Reply #7 on:
January 29, 2006, 03:21:00 pm »
here it is
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
Resident Evil
«
Reply #8 on:
January 29, 2006, 03:30:00 pm »
umm...I can't figure out the screen shot...what's waht?
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Resident Evil
«
Reply #9 on:
January 29, 2006, 03:37:00 pm »
sound cool, but what are the box at the top? Also will this be based on the Resident evil movies?
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Resident Evil
«
Reply #10 on:
January 29, 2006, 04:07:00 pm »
QuoteBegin-xlibman+29 January 2006, 21:37-->
QUOTE
(xlibman @ 29 January 2006, 21:37)
sound cool, but what are the box at the top? Also will this be based on the Resident evil movies?
Based off the games, and The sprite at the bottom middle is you and the other is a zombie. I will devote some time to this after wensday.
Logged
dysfunction
Guest
Resident Evil
«
Reply #11 on:
January 29, 2006, 04:50:00 pm »
Yeah, you might want to work on your sprites... Not to down on you, but the graphical quality looks rather unprofessional, especially for an xLib game.
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Resident Evil
«
Reply #12 on:
January 29, 2006, 05:04:00 pm »
QuoteBegin-dysfunction+29 January 2006, 22:5-->
QUOTE
(dysfunction @ 29 January 2006, 22:50)
Yeah, you might want to work on your sprites... Not to down on you, but the graphical quality looks rather unprofessional, especially for an xLib game.
We have thecheat working on that, but the sprites atm are all (except the 2x2 hud at the bottom) done by t0rm3n7.
Logged
t0rm3n7
Guest
Resident Evil
«
Reply #13 on:
January 30, 2006, 01:07:00 am »
yeah I was kinda in a daze when I made those sprites (it was after my ti-83+SE's memory was wiped)
so its not the best job but it works for the time being
Logged
dysfunction
Guest
Resident Evil
«
Reply #14 on:
January 30, 2006, 01:49:00 am »
Oh ok, thecheat knows what he's about when it comes to spritage.
Logged
Print
Pages: [
1
]
2
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Resident Evil