Author Topic: Reuben Quest Axe Remake  (Read 77411 times)

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Offline TIfanx1999

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Re: Reuben Quest Axe Remake
« Reply #285 on: April 16, 2014, 03:52:00 pm »
Quote
Oh I like those Art :D. However, for the menu I think it would be best if the sword for the attack icon didn't use dark gray since we won't be able to see it well.
Yea, if it looks to dark it can be changed. :D

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #286 on: April 16, 2014, 05:14:04 pm »
They look nice! but i already have the normal menu <_< and i don't plan to change color on arrow key pressing because the game.

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Offline TIfanx1999

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Re: Reuben Quest Axe Remake
« Reply #287 on: April 16, 2014, 05:35:37 pm »
Okey dokey. As I said, feel free to use them as you wish. ^^ Wasn't sure if you had the normal menu or not, so that's why I went ahead and did it as well. :)

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #288 on: April 16, 2014, 05:40:56 pm »
Okeydokeylokey!
And thanks again for making like all the sprites, lol.

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Offline TIfanx1999

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Re: Reuben Quest Axe Remake
« Reply #289 on: April 16, 2014, 05:41:58 pm »
Of course! Think I'll make some NPC updates like I talked about a while ago. I'm in a bit of a spriting mood. :D

Offline DJ Omnimaga

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Re: Reuben Quest Axe Remake
« Reply #290 on: April 17, 2014, 12:33:02 am »
At one point I should maybe colorize those 4 level sprites in case a CSE version was made. That said, the monsters were rips from FF games and were originally in colors :P but since they were converted to 3 shades of gray then back to 4 the new color results might look more interesting.

EDIT: Nvm, done :P (see other thread)
« Last Edit: April 17, 2014, 01:44:08 am by DJ Omnimaga »

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #291 on: April 17, 2014, 05:32:22 am »
DJ, if you gift me a CSE then maybe I'll mkae a color version :trollface:

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Offline Streetwalrus

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Re: Reuben Quest Axe Remake
« Reply #292 on: April 17, 2014, 05:34:47 am »
We already have a (010r|\* trollface, what more do we need ? :P

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #293 on: April 17, 2014, 02:50:59 pm »
sooooo, didn't realize the enemies had different backgrounds than the normal tileset. Anybody wants to make me those tiles in 4lvl greyscale? :3

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Offline DJ Omnimaga

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Re: Reuben Quest Axe Remake
« Reply #294 on: April 18, 2014, 01:16:57 am »
I had color renditions of some of them, but not the forest background, sadly, since the mockups I made in color had the Reuben 2 forest background (which pretty much uses the standard forest map tiles).


Offline TIfanx1999

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Re: Reuben Quest Axe Remake
« Reply #295 on: April 19, 2014, 07:27:21 am »
sooooo, didn't realize the enemies had different backgrounds than the normal tileset. Anybody wants to make me those tiles in 4lvl greyscale? :3

What background are you referring to?

Offline DJ Omnimaga

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Re: Reuben Quest Axe Remake
« Reply #296 on: April 19, 2014, 12:11:59 pm »
The battle backgrounds or backdrops at the top of the screen

Offline Sorunome

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Re: Reuben Quest Axe Remake
« Reply #297 on: April 22, 2014, 10:10:04 am »

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Offline TheCoder1998

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Re: Reuben Quest Axe Remake
« Reply #298 on: April 22, 2014, 10:13:44 am »
that's looking awesome :D
is it already finished?
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Re: Reuben Quest Axe Remake
« Reply #299 on: April 22, 2014, 10:15:57 am »
it's far from being finished, i still need to add a control for when which enemy appears (as you noticed it's always the same one), add interactions (sleep, save, talk, items), add that stats screen and add the story. And add more data. And some more animations.
:P

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