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Oh. I used negative. I forgot about the hl. A few posts back you said had something to do with the abs(
.A is for levelIf A=1.The first argument is the money requirementGAME(0,6,0,4,3,1ElseIf A=2GAME(300,0,0,4,3,1ElseIf A=3(goes on with different args 'till A=8)End.Lotsa stuffLbl GAME.Lotsa stuffFor(P,0,r5).Lotsa stuff If (r2<J) and (r1<G) and (r3<L).G is the amount of money the user hasA++G-r1->G1->N.Level up and returnReturnEndDispGraphEnd