Author Topic: RoboGun: My first big axe game  (Read 24823 times)

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Offline epic7

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RoboGun: My first big axe game
« on: October 29, 2011, 11:02:01 pm »
I was going to start with a TD, but I decided to start smaller. I'm going to make my first game, called RoboGun.

I call it RoboGun because basically the player controls a robot gun, a gun that moves by its self.

I got the idea of moving objects that dont normally move on their own from Parser Padwan's game, swords.

I'll finish this game before December 1st and I'll post updates :D
« Last Edit: December 01, 2011, 04:11:17 pm by epic7 »

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Re: Robo-Gun: My first big axe game
« Reply #1 on: October 30, 2011, 07:35:43 pm »
That is probably a good idea to start small but I still hope you make TD sometime
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Offline epic7

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Re: Robo-Gun: My first big axe game
« Reply #2 on: October 30, 2011, 07:41:12 pm »
I hope to make a TD eventually.

Offline annoyingcalc

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Re: Robo-Gun: My first big axe game
« Reply #3 on: October 30, 2011, 07:43:23 pm »
ok good but sweet I love any game that has stuff moving that shouldnt
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Offline epic7

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Re: Robo-Gun: My first big axe game
« Reply #4 on: October 30, 2011, 07:46:23 pm »
Like annoying orange :P

Offline annoyingcalc

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Re: Robo-Gun: My first big axe game
« Reply #5 on: October 30, 2011, 08:01:16 pm »
??? you mean he does not move
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Offline Deep Toaster

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Re: Robo-Gun: My first big axe game
« Reply #6 on: October 30, 2011, 08:06:11 pm »
What's a TD? (I'm guessing "top-down" shooter, but I'm not sure.) Good luck with your project, anyway :)




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Re: Robo-Gun: My first big axe game
« Reply #7 on: October 30, 2011, 08:06:37 pm »
tower defense
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Re: Robo-Gun: My first big axe game
« Reply #8 on: October 30, 2011, 08:08:18 pm »
Oh, I see. By the way epic7, right-clicking Google links and selecting "Copy link address" is a terrible idea, thanks to Google's incessant URL masking :(




Offline epic7

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Re: Robo-Gun: My first big axe game
« Reply #9 on: October 30, 2011, 08:15:17 pm »
Edited and used the real url this time :P

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Re: Robo-Gun: My first big axe game
« Reply #10 on: October 30, 2011, 08:18:24 pm »
yeah google urls are long
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Offline epic7

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Re: Robo-Gun: My first big axe game
« Reply #11 on: October 30, 2011, 09:15:57 pm »
What's a TD? (I'm guessing "top-down" shooter, but I'm not sure.) Good luck with your project, anyway :)

I am doing a top down shooter. :P

Would there be a way to make a background for the level without covering the enemies and stuff? Grayscale, maybe?
« Last Edit: October 30, 2011, 09:16:29 pm by epic7 »

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Re: Robo-Gun: My first big axe game
« Reply #12 on: October 30, 2011, 09:21:18 pm »
Store your image to either L3 or draw sprites using Pt-On()^r (2nd, angle, 3), then use DispGraph^r.  This displays them in greyscale.
For example:
Code: [Select]
[Pic0]->Pic0  //Uses the OS Pic0 in the program
For(A,0,755)  //756 time loop
{Pic0+A}->{L3+A}   //Stores the info in the Pic to the greyscale buffer
End
DispGraph^r
Repeat getkey(15)
End
try that

Offline ztrumpet

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Re: Robo-Gun: My first big axe game
« Reply #13 on: October 30, 2011, 09:51:28 pm »
Store your image to either L3 or draw sprites using Pt-On()^r (2nd, angle, 3), then use DispGraph^r.  This displays them in greyscale.
For example:
Code: [Select]
[Pic0]->Pic0  //Uses the OS Pic0 in the program
For(A,0,755)  //756 time loop
{Pic0+A}->{L3+A}   //Stores the info in the Pic to the greyscale buffer
End
DispGraph^r
Repeat getkey(15)
End
try that
Actually this would be much more efficient with the Copy command:
Code: [Select]
[Pic0]->Pic0
Copy(A+Pic0,A+L3,755) // Also, put constants at the end of equations for a small optimization
DispGraph^r
Repeat getkey(15)
End

Offline epic7

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Re: Robo-Gun: My first big axe game
« Reply #14 on: October 30, 2011, 09:51:31 pm »
K. What does ^r do?

What does  A+pic do?
« Last Edit: October 30, 2011, 09:55:19 pm by epic7 »