Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Rogue Z80
« previous
next »
Print
Pages:
1
...
3
4
[
5
]
6
7
...
10
Go Down
Author
Topic: Rogue Z80 (Read 30544 times)
0 Members and 2 Guests are viewing this topic.
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Rogue Z80
«
Reply #60 on:
April 01, 2010, 04:16:28 pm »
Yay, you're done with your exams, so this can be worked on.
I really like the screenie you posted! This is going to be a great game!
Congratz on the feature!
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
mapar007
LV7
Elite (Next: 700)
Posts: 550
Rating: +28/-5
The Great Mata Mata
Re: Rogue Z80
«
Reply #61 on:
April 02, 2010, 04:42:02 am »
Yup, indeed, tonight I start the coding run.
This afternoon, I'll have to lend a hand at my little brother's birthday party... Don't really like that, but someone has to volunteer to run around the house with a bunch of 10-year olds.
There's no fencing training tonight (last friday before Easter), so nothing impedes the Sacred activity of Coding.
Logged
mapar007
LV7
Elite (Next: 700)
Posts: 550
Rating: +28/-5
The Great Mata Mata
Re: Rogue Z80
«
Reply #62 on:
April 03, 2010, 01:23:38 am »
OK, update, people:
Last night I modified my code so that it could be used in an app, I really needed the space. Next, having plenty of room
, I made a splash screen. (it kinda sucks, but yeah...), and I started working on the 'look' routine.
I don't think the original rogue had 'look', but I've seen it in several roguelike games, so I decided to implement it. The command allows you to look at visible objects on the screen, without having to waste a turn, some hitpoints, etc. etc.
I'll post a screenie as soon as I finish the looking routine.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Rogue Z80
«
Reply #63 on:
April 03, 2010, 01:42:31 am »
Nice, I like APPs because they won't take any RAM when not used and won't spam you with garbage collections when exiting like Ion games. The only issue is the lack of SMC support but that's why there are Appvars ^^
Can't wait for screenie ^^
If finished this will sure be a ticalc news, considering Rogue is pretty popular on 68k calcs
Logged
mapar007
LV7
Elite (Next: 700)
Posts: 550
Rating: +28/-5
The Great Mata Mata
Re: Rogue Z80
«
Reply #64 on:
April 03, 2010, 01:52:02 am »
Ticalc news is equivalent with feature, and feature requires awesomeness. I don't think I can do that, but let's give it a try.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Rogue Z80
«
Reply #65 on:
April 03, 2010, 01:55:44 am »
Well, since Rogue for 68k was featured, I don't see why the z80 counterpart wouldn't be. It would be kinda unfair IMHO
Logged
mapar007
LV7
Elite (Next: 700)
Posts: 550
Rating: +28/-5
The Great Mata Mata
Re: Rogue Z80
«
Reply #66 on:
April 03, 2010, 01:57:58 am »
Provided I port it well
I'll do my best. (and Omnimaga is in the splash screen
)
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Rogue Z80
«
Reply #67 on:
April 03, 2010, 02:02:38 am »
Hehe nice, but yeah make sure to port it nicely, altough I think you'll do well
Logged
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: Rogue Z80
«
Reply #68 on:
April 03, 2010, 09:47:44 am »
Alright, you converted it to an App! Cool!
Good luck with it!
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
Raylin
Godslayer
LV10
31337 u53r (Next: 2000)
Posts: 1392
Rating: +83/-25
I am a certifiable squirrel ninja.
Re: Rogue Z80
«
Reply #69 on:
April 03, 2010, 09:58:50 am »
I agree.
I just like my games in APP format.
It makes things sooo~ much easier.
Logged
Bug me about my book.
Sarah:
TI-83 Plus Silver Edition [OS 1.19]
Cassie:
TI-86 [OS 1.XX]
Elizabeth:
TI-81 [OS 1.XX]
Jehuty:
TI-83 Plus Silver Edition [OS 1.19]
Tesla:
CASIO Prizm
SirCmpwn
Guest
Re: Rogue Z80
«
Reply #70 on:
April 03, 2010, 11:33:49 am »
Oooo, Apps are nice! I'm starting to like that a lot of game programmers are switching their games over to apps, it's really quite nice.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Rogue Z80
«
Reply #71 on:
April 03, 2010, 12:36:06 pm »
Yeah I like it. The only bad thing is that with 80 apps the menu is incredibly slow and there are always people asking why the game won't show up in PRGM menu but that doesn't hinder the awesomeness that is apps. I think back in the days people didn't use them because they were not documented well and even for hardcore ASM coders, they were hard to program for.
Logged
Raylin
Godslayer
LV10
31337 u53r (Next: 2000)
Posts: 1392
Rating: +83/-25
I am a certifiable squirrel ninja.
Re: Rogue Z80
«
Reply #72 on:
April 03, 2010, 12:41:28 pm »
Then, Wabbitsign and Basicbuilder hit the scene.
Logged
Bug me about my book.
Sarah:
TI-83 Plus Silver Edition [OS 1.19]
Cassie:
TI-86 [OS 1.XX]
Elizabeth:
TI-81 [OS 1.XX]
Jehuty:
TI-83 Plus Silver Edition [OS 1.19]
Tesla:
CASIO Prizm
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Rogue Z80
«
Reply #73 on:
April 03, 2010, 01:14:32 pm »
Except that for BBUilder, it is not really reliable for large BASIC games. Try converting Reuben Quest 2 or Zelda: Dark Link Quest to Basic Builder. Good luck
Logged
Raylin
Godslayer
LV10
31337 u53r (Next: 2000)
Posts: 1392
Rating: +83/-25
I am a certifiable squirrel ninja.
Re: Rogue Z80
«
Reply #74 on:
April 03, 2010, 01:17:23 pm »
What was the matter with them in the first place?
Does BasicBuilder have a size limit or something?
Logged
Bug me about my book.
Sarah:
TI-83 Plus Silver Edition [OS 1.19]
Cassie:
TI-86 [OS 1.XX]
Elizabeth:
TI-81 [OS 1.XX]
Jehuty:
TI-83 Plus Silver Edition [OS 1.19]
Tesla:
CASIO Prizm
Print
Pages:
1
...
3
4
[
5
]
6
7
...
10
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Rogue Z80