Author Topic: Rogue Z80  (Read 30525 times)

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Offline mapar007

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Re: Rogue Z80
« Reply #135 on: May 08, 2013, 06:49:53 am »
Update: I've been playing around with my new magic engine.

  • I've added three teleport spells: Teleport, Teleport Monster and Escape Dungeon
  • Spell animations have been diversified: bolt spells *, ray spells # and the Teleport Monster spell is O

EDIT: Demo added.

EDIT2: The controls are still the same as before. New commands:
  • COS opens the magic menu
  • division key casts currently equipped spell
  • plus cycles through spells

In general, when it looks like you're stuck on a prompt, try pressing ENTER or MODE. I haven't cleaned up certain areas in the code yet, so...
« Last Edit: May 08, 2013, 08:51:55 am by mapar007 »

Offline TIfanx1999

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Re: Rogue Z80
« Reply #136 on: May 08, 2013, 08:07:07 am »
Looks nice. :) I'm not a fan of having to go into a menu every time I want to use a spell though. It seems it would slow the pace of the game as well. I'd suggest being able to "equip" a spell so you can just push a button and attack with that spell. If you want to make it even more user friendly you could use something like +/- to cycle through your spells and change which one is equipped. + would move to the next spell you have and select it, and minus would move to the previous spell and select it. You could even use your text box on the bottom to display which spell you are on (for a few seconds) as you are cycling through them.

That's a nice idea, and not hard to implement. Noted.

EDIT: Wish granted.
Awesome! Gonna try the demo out. :)

Offline mapar007

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Re: Rogue Z80
« Reply #137 on: May 08, 2013, 08:52:43 am »
Looks nice. :) I'm not a fan of having to go into a menu every time I want to use a spell though. It seems it would slow the pace of the game as well. I'd suggest being able to "equip" a spell so you can just push a button and attack with that spell. If you want to make it even more user friendly you could use something like +/- to cycle through your spells and change which one is equipped. + would move to the next spell you have and select it, and minus would move to the previous spell and select it. You could even use your text box on the bottom to display which spell you are on (for a few seconds) as you are cycling through them.

That's a nice idea, and not hard to implement. Noted.

EDIT: Wish granted.
Awesome! Gonna try the demo out. :)

Thanks :) Make sure to tell me what you think. I elaborated a little on the newly added controls in my post above.

Offline mapar007

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Re: Rogue Z80
« Reply #138 on: September 06, 2013, 10:54:12 am »
Soo, I've been coding over summer and I've made some progress, although not nearly as much as I would have liked to. Traps have been implemented, and I've cleaned up some old code (I'm not done with that yet).

Progress is slow because summer has been VERY hectic. I've been working a database management job in July which didn't leave me much time for off-the-job coding. Did make a nice amount of money there, though :P

Went traveling with my SO throughout the first two weeks of August, which was fun most of the time until she got diagnosed with a chronic illness (I'd prefer not to disclose any details), so I had to fly home alone :/ All things considered it did turn out a little better than I expected, but the news was a big shock nevertheless.

To add to all that, my grandfather's health worsened considerably over the course of August, and he passed away last week. Burial is going to take place tomorrow, so I hope to finally get some rest after that.

There's been other, less intense stuff, but anyway this should suffice for now.

I'll upload a screenshot of the new features ASAP, but I'm probably going to have to power down for a couple days when all this mess has been dealt with.

Offline Matrefeytontias

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Re: Rogue Z80
« Reply #139 on: September 06, 2013, 11:16:51 am »
Wow, that's quite a bunch of sorry events :/

Despite that, it's good to see some progress on Rogue :)

Offline DJ Omnimaga

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Re: Re: Rogue Z80
« Reply #140 on: September 06, 2013, 12:05:54 pm »
Sorry to hear about all that happened. Hopefully things get better soon.

Offline Streetwalrus

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Re: Rogue Z80
« Reply #141 on: September 07, 2013, 06:46:52 am »
Yeah same as DJ and Matref. :( I hope that your GF's problem is not too bad/curable.

Offline Sorunome

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Re: Rogue Z80
« Reply #142 on: September 07, 2013, 07:41:43 am »
Same as above. I'm sorry to hear all that happend :(

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Offline TIfanx1999

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Re: Rogue Z80
« Reply #143 on: September 16, 2013, 06:04:53 pm »
Gonna echo what others said. Sorry for you recent hardships. Things will get better though. :)