Author Topic: Rule and Conquer: Dormant  (Read 32603 times)

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Offline Hot_Dog

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Re: Rule and Conquer: My Game In Progress
« Reply #225 on: November 04, 2010, 02:24:57 pm »
I'm actually thinking ASM/Axe hybrid, so I have more control and no n00bs look into mah BASIC coding ;)

I'm assuming that your main engine is running in Axe.  What parts would be in ASM?

ASHBAD_ALVIN

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Re: Rule and Conquer: My Game In Progress
« Reply #226 on: November 04, 2010, 03:13:51 pm »
to run the different sub programs, and switch between them.

Offline DJ Omnimaga

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Re: Rule and Conquer: My Game In Progress
« Reply #227 on: November 04, 2010, 08:58:19 pm »
Wouldn,t you end up with the same executable code limit game-wise, though, if you did not use a BASIC launcher? ???

ASHBAD_ALVIN

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Re: Rule and Conquer: My Game In Progress
« Reply #228 on: November 05, 2010, 03:02:18 pm »
yeah, but if someone accidentally screws with the BASIC program, then they're screwed as well, unless they redownload it. 

Plus, then they might be able to switch things up to cheat :P

In ASM they would have to dissassemble it, and most people won't bother with it.

Offline Munchor

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Re: Rule and Conquer: My Game In Progress
« Reply #229 on: November 05, 2010, 03:06:23 pm »
yeah, but if someone accidentally screws with the BASIC program, then they're screwed as well, unless they redownload it. 

Plus, then they might be able to switch things up to cheat :P

In ASM they would have to dissassemble it, and most people won't bother with it.

axe ftw

Offline AngelFish

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Re: Rule and Conquer: My Game In Progress
« Reply #230 on: November 05, 2010, 03:14:28 pm »
yeah, but if someone accidentally screws with the BASIC program, then they're screwed as well, unless they redownload it.  

Plus, then they might be able to switch things up to cheat :P

You could just use SMC. It makes things confusing enough that no one will want to touch your code, not even you ;)
« Last Edit: November 05, 2010, 03:14:51 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Munchor

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Re: Rule and Conquer: My Game In Progress
« Reply #231 on: November 05, 2010, 03:15:03 pm »
yeah, but if someone accidentally screws with the BASIC program, then they're screwed as well, unless they redownload it. 

Plus, then they might be able to switch things up to cheat :P

You could just use SMC. It makes things confusing enough that no one will want to touch your code, not even you ;)
SMC, what's that?

ASHBAD_ALVIN

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Re: Rule and Conquer: My Game In Progress
« Reply #232 on: November 05, 2010, 03:16:06 pm »
Very true, I'll think about that ;)

@scoutdavid: Self Modifying code

Offline AngelFish

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Re: Rule and Conquer: My Game In Progress
« Reply #233 on: November 05, 2010, 03:22:33 pm »
yeah, but if someone accidentally screws with the BASIC program, then they're screwed as well, unless they redownload it.  

Plus, then they might be able to switch things up to cheat :P

You could just use SMC. It makes things confusing enough that no one will want to touch your code, not even you ;)
SMC, what's that?

Self Modifying code. Basically, the execution of your code changes as it's run. It's difficult (if not impossible) to change the control structure in BASIC, but you can definitely change the data.
« Last Edit: November 05, 2010, 03:23:40 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

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Re: Rule and Conquer: My Game In Progress
« Reply #234 on: November 05, 2010, 08:10:39 pm »
yeah, but if someone accidentally screws with the BASIC program, then they're screwed as well, unless they redownload it. 

Plus, then they might be able to switch things up to cheat :P

In ASM they would have to dissassemble it, and most people won't bother with it.
Ah right, true. X.x

Offline squidgetx

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Re: Rule and Conquer: My Game In Progress
« Reply #235 on: November 06, 2010, 09:49:29 am »
well then you still can't get around the 16k/8k code limit :x

ASHBAD_ALVIN

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Re: Rule and Conquer: My Game In Progress
« Reply #236 on: November 06, 2010, 11:34:05 am »
Yeah I know --that's why I'm using like 5 different sub-programs X.x

Offline squidgetx

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Re: Rule and Conquer: My Game In Progress
« Reply #237 on: November 06, 2010, 11:35:32 am »
oh i see...so the subprograms will literally be separate from the 'main' program...and the 'main' program will be written in assembly. Gotcha :)

ASHBAD_ALVIN

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Re: Rule and Conquer: My Game In Progress
« Reply #238 on: November 06, 2010, 11:55:05 am »
you gotz itz :D

Offline DJ Omnimaga

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Re: Rule and Conquer: My Game In Progress
« Reply #239 on: November 07, 2010, 03:06:01 am »
But the player will have to run them manually? ???

Cuz to clear the 8K code limit, don't you need to completly exit any running ASM program, even the launcher?