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oh, it doesn't support more than one page apps? That REALLY SUCKS I'll have to find a way to see If I can read code from archived appvars -- though I really doubt it. Fortuneately, I still have ASM knowledge. Maybe I'll have to change it from Axe to ASM. That brings my progress down to 5% again, but Oh well as long as I can make it a good game Though I haven't done ASM apps before; I don't know much about writing pages and flipping them and headers and crap. Do you know where I could look for tutorials?EDIT: Yeah, my mind is made up; once I read an APP tutorial, It's going to be ASM
Axe limitation is really the 1 page support for code . However I heard even in ASM it was hard to use multiple pages of code because of the page switching involved. This is why Quigibo has been unable to implement such thing. Good luckThat said, if your executable code is planned to only be 16 KB, you could still stick to Axe and make all the data as external appvars.
In that case you can maybe manage to fit the game in 16 KB.