Author Topic: Rule and Conquer gameplay  (Read 5285 times)

0 Members and 1 Guest are viewing this topic.

ASHBAD_ALVIN

  • Guest
Rule and Conquer gameplay
« on: October 22, 2010, 03:02:19 pm »
Vote for what type of gameplay you would want to see from RandC -- one vote for everybody, please specify in a post if you chose "other"

Note to DJ Omnimaga:  If you could help me put this poll as part of my other thread, that would be great! (I have no idea how to do this)

EDIT: nvrmnd DJ.  If it might get it's own subforum in the future keeping it like this is perfectly fine ;)
« Last Edit: October 22, 2010, 06:20:29 pm by ASHBAD_ALVIN »

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Rule and Conquer gameplay
« Reply #1 on: October 22, 2010, 03:16:48 pm »
I believe that continuous games are awesome (if they are properly saved ;)

ASHBAD_ALVIN

  • Guest
Re: Rule and Conquer gameplay
« Reply #2 on: October 22, 2010, 03:18:25 pm »
I knew some people would like that idea, even though I don't like it much
 but if enough people vote for it I might consider it for real (though conquest would be awesome)

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Rule and Conquer gameplay
« Reply #3 on: October 22, 2010, 03:20:16 pm »
I knew some people would like that idea, even though I don't like it much
 but if enough people vote for it I might consider it for real (though conquest would be awesome)

Timed mission suck because playing in a calculator is supposed to be done in a CLASS and so we sometimes have to do this or that and we just can't stop the mission, I think.

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Rule and Conquer gameplay
« Reply #4 on: October 22, 2010, 03:21:22 pm »
agreed ^
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

ASHBAD_ALVIN

  • Guest
Re: Rule and Conquer gameplay
« Reply #5 on: October 22, 2010, 03:34:08 pm »
I knew some people would like that idea, even though I don't like it much
 but if enough people vote for it I might consider it for real (though conquest would be awesome)

Timed mission suck because playing in a calculator is supposed to be done in a CLASS and so we sometimes have to do this or that and we just can't stop the mission, I think.

Oh, it's not to be timed, just that games would usually last 15 minutes, plus or minus some minutes based on skill and map size (think starcaft -- those games are usually about 15-20 minutes)

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Rule and Conquer gameplay
« Reply #6 on: October 22, 2010, 03:37:24 pm »
Even though, I like continuous to play classes and so in each class I keep on playing the game.

If I get bored, I will just restart and do it all again :D:D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Rule and Conquer gameplay
« Reply #7 on: October 22, 2010, 05:37:45 pm »
Vote for what type of gameplay you would want to see from RandC -- one vote for everybody, please specify in a post if you chose "other"

Note to DJ Omnimaga:  If you could help me put this poll as part of my other thread, that would be great! (I have no idea how to do this)
This isn't possible unfortunately. I would need to merge both thread and I'm not sure the poll will remain as the other topic was started first. However, when there is signifiant gameplay progress with screenshots showing a mission in action, it will most likely get its own sub-forum.


As for my vote, I voted for others. Basically, I would like the first option but slightly different: assuming you can build various stuff, there should be some missions where you can't build anything, some where you can't until you find a base or something, some where you start with some stuff, not from scratch, some where you start from scratch, kinda like in Starcraft missions. Not just always starting from scratch. Try to have enough missions where you start from scratch and can build, though.

ASHBAD_ALVIN

  • Guest
Re: Rule and Conquer gameplay
« Reply #8 on: October 22, 2010, 05:38:51 pm »
that's a good Idea --I'll add it as a voting option :D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Rule and Conquer gameplay
« Reply #9 on: October 22, 2010, 05:45:46 pm »
Cool, I also made the poll so people can change their vote.

ASHBAD_ALVIN

  • Guest
Re: Rule and Conquer gameplay
« Reply #10 on: October 22, 2010, 05:46:54 pm »
Thanks!  so far options 1 and 2 are tied... I might make it a succession of mission that take place on a larger conquest scale :#

But I'll wait until the voting period ends before I choose what to make the gameplay like

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Rule and Conquer gameplay
« Reply #11 on: October 22, 2010, 06:03:48 pm »
Thanks!  so far options 1 and 2 are tied... I might make it a succession of mission that take place on a larger conquest scale :#

But I'll wait until the voting period ends before I choose what to make the gameplay like

Not anymore... I voted conquest. ;D
It kinda reminds me of Fire Emblem, so I like it.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

ASHBAD_ALVIN

  • Guest
Re: Rule and Conquer gameplay
« Reply #12 on: October 22, 2010, 06:13:34 pm »
Thanks!  so far options 1 and 2 are tied... I might make it a succession of mission that take place on a larger conquest scale :#

But I'll wait until the voting period ends before I choose what to make the gameplay like

Not anymore... I voted conquest. ;D
It kinda reminds me of Fire Emblem, so I like it.

Viva la conquest!  Yeah -- fire emblem was kinda an idea I used to come up with the conquest proposal.  Thanks for casting your votes guys -- I really appreciate it! ;D

ASHBAD_ALVIN

  • Guest
Re: Rule and Conquer gameplay
« Reply #13 on: October 23, 2010, 09:31:51 am »
Please vote today if you haven't already, every vote counts ;)

ASHBAD_ALVIN

  • Guest
Re: Rule and Conquer gameplay
« Reply #14 on: October 24, 2010, 11:00:55 am »
Ok -- here hasn't been any new votes for a few days.  Conquest won with 4 votes, second place was missions with 3 votes, and DJ's idea with 2 putting it in 3rd place.

Anyway, I'm thinking of making the gameplay a mix of 1st and 3rd place -- A lrage conquest map, with missions you must also fulfill to advance the story and expand the world map.  I'll start working on that map right now ;)

NEW POLL: How would you like to see the four races throughout the game?