Author Topic: RUUUUNNNNNN!!!!  (Read 9124 times)

0 Members and 2 Guests are viewing this topic.

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: RUUUUNNNNNN!!!!
« Reply #15 on: February 02, 2010, 08:32:47 pm »
Some of the Draw commands reset the Y variable.  It's a really wierd thing, but blame Ti. :P
Good luck!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: RUUUUNNNNNN!!!!
« Reply #16 on: February 02, 2010, 11:28:34 pm »
I remember being annoyed by that Y thing back in my early coding days x.x

Offline cooliojazz

  • Support Staff
  • LV7 Elite (Next: 700)
  • *******
  • Posts: 619
  • Rating: +66/-9
  • I omnoms on your soul
    • View Profile
    • Unreal Phantasies
Re: RUUUUNNNNNN!!!!
« Reply #17 on: February 02, 2010, 11:31:18 pm »
I've noticed that, but for some reason, i thought it was something else... hmm, oh well.
Spoiler For Random signess:
You can not beat my skills.
Trust me.
So don't even try.
And remember never to trust someone who says, "Trust me."

TI File Editor Progress: Remade in java like a boss. 50% we'll call it? IDK =P
Java Libraries: JIRC - 90% JTIF - 5%
TI Projects: Unreal Notator - -5000%
Nomcraft, a Bukkit mod
Some of the music I write can be found here | The Rest Should Be Here (Bandcamp)

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: RUUUUNNNNNN!!!!
« Reply #18 on: February 02, 2010, 11:46:06 pm »
I spend so much time trying to figure out what i was doing wrong back when i was coding vortex, one of my first games.  I had pause statements out the wazoo and eventually decided that Y was inherently unstable :P Thats really the reason i never ever use Y in any of my programs.

Offline Eniripsa96

  • LV2 Member (Next: 40)
  • **
  • Posts: 28
  • Rating: +3/-0
    • View Profile
Re: RUUUUNNNNNN!!!!
« Reply #19 on: February 03, 2010, 09:26:01 pm »
it looks pretty interesting