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You mean the Spring Coding Competition? I am a moderator over on UTI, so I cannot
Actually, I just rode the 20 miles to a public library, so I get to see it sooner! I have added monster sprites, names, items, using items from a scrolling menu thing, a battle engine, and various other things, but unfortunately, I didn't copy it to my flash drive before getting here The good news is that you only need about 2000 bytes of RAM to run it, so far and the rest (including monster stories, item descriptions, tilemaps, sprites, et cetera) is stored in archive. I have been bouncing around from project to project, so I haven't gotten all that much done...
Quote from: Xeda112358 on June 02, 2011, 01:03:10 pmActually, I just rode the 20 miles to a public library, so I get to see it sooner! I have added monster sprites, names, items, using items from a scrolling menu thing, a battle engine, and various other things, but unfortunately, I didn't copy it to my flash drive before getting here The good news is that you only need about 2000 bytes of RAM to run it, so far and the rest (including monster stories, item descriptions, tilemaps, sprites, et cetera) is stored in archive. I have been bouncing around from project to project, so I haven't gotten all that much done...20 Miles to use the Internet? Either way, great to see this is up and running