Author Topic: Seeker  (Read 33532 times)

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Offline saintrunner

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Re: Seeker
« Reply #195 on: January 11, 2012, 03:27:21 pm »
no it has like 7 I think?!?!?!

And you beat it FAST!!! Did you get all of the easter eggs???!!!
« Last Edit: January 11, 2012, 03:31:28 pm by saintrunner »
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Offline Nick

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Re: Seeker
« Reply #196 on: January 11, 2012, 03:32:39 pm »
euh, easter eggs? i didn't see any easter eggs i think Ö bu yeah, i knew both the hardest levels :)

Offline saintrunner

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Re: Seeker
« Reply #197 on: January 11, 2012, 03:35:26 pm »
We'll you designed them lol :) I guess that helps
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Offline saintrunner

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Re: Seeker
« Reply #198 on: January 12, 2012, 01:15:35 pm »
Sooooo. if you didn't notice, the end has a to be continued.....so Seeker 2 AND 3 are coming!
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Offline Nick

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Re: Seeker
« Reply #199 on: January 12, 2012, 01:18:42 pm »
lol, good luck on them :) if you need some more levels, just ask xp

Offline saintrunner

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Re: Seeker
« Reply #200 on: January 12, 2012, 01:23:14 pm »
Sure thing :) and I won't work on 2 and 3 for a while, but they are coming :)
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Offline parserp

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Re: Seeker
« Reply #201 on: January 13, 2012, 05:18:52 pm »
I just played this game and it was nice :D

just one thing: there are only 7 levels? (including the body one). It's a nice concept, but I beat it in 5 minutes. :-\

but otherwise looks good :D

Offline saintrunner

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Re: Seeker
« Reply #202 on: January 13, 2012, 05:32:08 pm »
Too be honest I got lazy, sorry, BUT You can expect a sequel (from the perspective of the body) hopefully with a more levels lol. I might add more to this one later, but I'm busy with Metal Slug right now :)
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Offline Jonius7

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Re: Seeker
« Reply #203 on: March 06, 2012, 05:01:33 am »
I'm confused, I'm trying it in WabbitEmu (OS2.41) and I can only shoot to the left, I cannot shoot to the right which leaves me stuck at level 3.
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Offline saintrunner

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Re: Seeker
« Reply #204 on: March 06, 2012, 10:32:02 am »
Try is on a real calc.....it set so you shoot in the direction you last moved
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Offline LincolnB

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Re: Seeker
« Reply #205 on: March 06, 2012, 05:49:48 pm »
Does the character sprite change to show the direction (It's fine if it doesn't)?
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Offline Jonius7

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Re: Seeker
« Reply #206 on: March 07, 2012, 05:57:18 am »
Unfortunately, I don't own a TI-83/4+ atm, so I can't go past level 3.
@buttsfredkin No the character sprite doesn't change when moving in a different direction, the view of the character is head-on, or symmetrical.
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Offline saintrunner

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Re: Seeker
« Reply #207 on: March 07, 2012, 11:08:52 am »
Yeah, I don't think I spent to much time on cleaning stuff up. I was thinking about going back and optimizing a lot as it is pretty huge for its game quantity. But sorry about the emu problem. I usually ask testers to use the real thing because wabbit messes a few things up sometimes :P
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Offline Jonius7

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Re: Seeker
« Reply #208 on: March 11, 2012, 12:10:59 am »
Yeah, it's ok. From what I got from the game, it seemed pretty good, and well programmed. There's always the optimisation thing, but yeah it looks pretty polished and completed.
Now of course, to look at your other projects...
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
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My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
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Transport Chooser
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Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline saintrunner

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Re: Seeker
« Reply #209 on: March 11, 2012, 09:43:15 am »
Well thank you and have fun skimming through some of my other projects :) and just so you know, if you check out Caedes, know that is is unfinished and it doesn't work well on wabbit emu :P but you can see the screenies for an idea on how it is supposed to play. Also the Zelda game is still a work in progress, but all the other games I believe I finished :)
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