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BumpHow are the DLC packs going?EDIT we might as well celebrate the completion of this project
Quote from: Princetonlion.tibd on July 17, 2014, 07:11:02 amBumpHow are the DLC packs going?EDIT we might as well celebrate the completion of this project The DLC packs haven't been started yet, I have been very busy with sailing camp (it really knocks the wind out of you!) and lots of activities this summer. I will work on them when I have some free time, but for now, they are on hold.
Not trying to beat a dead horse or anything, but just as a question, how hard was THE GAME?* 123outerme runsSeriously, I don't have a real opinion an anything Source Seekers. Since I programmed it, I know how to solve every puzzle, beat every enemy, etc.
Quote from: 123outerme on July 02, 2014, 04:00:58 pmNot trying to beat a dead horse or anything, but just as a question, how hard was THE GAME?* 123outerme runsSeriously, I don't have a real opinion an anything Source Seekers. Since I programmed it, I know how to solve every puzzle, beat every enemy, etc.I found the difficulty not too bad, except of course that aforementioned enemy that was very hard to beat .By the way, since I was busy I didn't have time yet to try the latest versions, but do they let you skip the A TILDA^3 PRODUCTIONS logo animation?
Quote from: DJ Omnimaga on July 20, 2014, 11:03:04 amQuote from: 123outerme on July 02, 2014, 04:00:58 pmNot trying to beat a dead horse or anything, but just as a question, how hard was THE GAME?* 123outerme runsSeriously, I don't have a real opinion an anything Source Seekers. Since I programmed it, I know how to solve every puzzle, beat every enemy, etc.I found the difficulty not too bad, except of course that aforementioned enemy that was very hard to beat .By the way, since I was busy I didn't have time yet to try the latest versions, but do they let you skip the A TILDA^3 PRODUCTIONS logo animation?you store something to K to skip the animationI found the game easy compared to Sorus axe remake of reuben quest (which took me 1 hour)
Quote from: Princetonlion.tibd on July 20, 2014, 12:01:55 pmQuote from: DJ Omnimaga on July 20, 2014, 11:03:04 amQuote from: 123outerme on July 02, 2014, 04:00:58 pmNot trying to beat a dead horse or anything, but just as a question, how hard was THE GAME?* 123outerme runsSeriously, I don't have a real opinion an anything Source Seekers. Since I programmed it, I know how to solve every puzzle, beat every enemy, etc.I found the difficulty not too bad, except of course that aforementioned enemy that was very hard to beat .By the way, since I was busy I didn't have time yet to try the latest versions, but do they let you skip the A TILDA^3 PRODUCTIONS logo animation?you store something to K to skip the animationI found the game easy compared to Sorus axe remake of reuben quest (which took me 1 hour)Well, considering there are RPGs that last 50 hours and that the original Reuben took 3-4 hours, I actually find Reuben Quest remake easy. In fact, Reuben original looked harder mostly because of the much slower speed that made grinding for levels look more tedious.One of the hardest calc RPG gotta be Illusiat 7: The Legend of Gwaf or some of the early 2000's Ticalc.org ASCII RPGs.
Except that there are like four decent ASM RPG for the 83+ series (one of which is actually written in Axe and is a remake rather than a full game) that are completed. All others are just demos of unfinished projects or very buggy. BASIC has many more quality RPGs since it takes much less effort to make them than in ASM, but a lot of them are low quality or slow so it takes more time to find a good one. On top of that, one of the only 2 completed/non-buggy ASM RPG out there, called Dying Eyes, is even harder than most BASIC ones.On TI-89/92+/V200 calcs it's even worse, since the only ever completed ASM/C RPG was CalcRogue.I personally don't judge calc games solely based on the programming language, since a lot of games in each language are actually fun to play.
When I was writing down some ideas for Source Seekers Battle, I thought that some of those could be added. So, when I get back from Band Camp, expect these things to be added:*Multiple save files*Naming your character*More secrets*Configurable Keys*Optimizations