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Offline Yeong

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Re: Silence: Lost Memory
« Reply #15 on: August 25, 2012, 07:29:11 pm »
So this is how the game play will go:
1. Adventure mode: you classic point-and-click game.
2. Stealth mode: basically you're playing MGS in top-down view. (I hope im good enough to implement this XD)
3. Boss battle mode: This will go somewhat like Megaman StarForce one. XP
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Offline DJ Omnimaga

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Re: Silence: Lost Memory
« Reply #16 on: August 26, 2012, 12:35:30 pm »
Sounds nice. I'm glad Silence is revived. It kinda brings back some memories of when you first joined Omni too. :P

For graphics it would definitively be nice to see actual pics used, but try to keep them as small as possible so the game isn't too massive either. :P

Offline Yeong

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Re: Silence: Lost Memory
« Reply #17 on: August 26, 2012, 02:15:38 pm »
So, this is the example of one room. :D



You'll realize that this is bit different from original Silence 1.
1. Yes, it's greyscale now ;D This is why I didn't wanted to go full point-and-click because greyscale pic takes 2 pictures X.x
2. You'll realize that there's no arrows present in this picture. New engine will have the cursor change to appropriate arrow if you can move to that direction. :D
3. Also, I'm changing the keys. instead of 1~5, I'll be using F1~F5. :D
« Last Edit: August 26, 2012, 02:43:32 pm by yeongJIN_COOL »
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Offline TIfanx1999

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Re: Silence: Lost Memory
« Reply #18 on: August 27, 2012, 08:24:30 am »
That looks really nice so far Yeong! ^^

Offline Stefan Bauwens

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Re: Silence: Lost Memory
« Reply #19 on: August 27, 2012, 12:49:15 pm »
Hmm, looks nice. As you guys should know, I'm a big fan of point-and-click games.


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Offline Yeong

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Re: Silence: Lost Memory
« Reply #20 on: August 27, 2012, 02:44:39 pm »
Today, I found a way to make the pictures even more smaller. :D
I think I could generate "screen" by putting some sprites. I don't know why I didn't think of that before. XP Some sprite will be used more than once so XD
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Offline Yeong

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Re: Silence: Lost Memory
« Reply #21 on: September 05, 2012, 10:57:18 pm »
so I made some progress with my new engine. :D
I'll post the screenshot later (idk if it worth it yet though)
I made a cursor routine and text box routine that recalls text from the appvar. Now all the text can be stored into appvar, which is crucial b/c I'm trying to fit whole thing into 1 app. :D
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Offline Yeong

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Re: Silence: Lost Memory
« Reply #22 on: September 13, 2012, 09:43:46 pm »
I tried to post a screenshot(showing greyscale stuffs and textbox) today, but for some reason, USB doesn't work with my calc O.O
That means I'll have to find my silverlink D:
Well, since this happened, I'll make some more progress and post the better screenshot later XD
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Offline blfngl

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Re: Silence: Lost Memory
« Reply #23 on: September 13, 2012, 10:02:53 pm »
Soooo...there any downloads yet????
Jk, take your time, it sounds promising! :D
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Offline Yeong

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Re: Silence: Lost Memory
« Reply #24 on: September 13, 2012, 10:05:06 pm »
There are no downloads yet because:
1) It's not even close to be playable (heck, I haven't made the levels yet :P)
2) Even if I did, I probably won't release it until I finish it (for the sake of not spoiling anything)
3) According to the storyline that I planned, this game will be somewhat long (even though it contains 4 chapters)
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Offline blfngl

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Re: Silence: Lost Memory
« Reply #25 on: September 13, 2012, 10:05:59 pm »
Wow, sounds like this is gonna be really good! You're putting a heck of a lot of effort into it :P Keep it up!!!! :)
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Offline Yeong

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Re: Silence: Lost Memory
« Reply #26 on: September 13, 2012, 10:07:12 pm »
Well, if you wanna have a clue what Silence is, you can download the one here: http://www.ticalc.org/archives/files/fileinfo/441/44188.html
What I'm doing is remaking this, but with a huge storyline change. So I think I'll call this version (^) the Beta XD
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Offline blfngl

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Re: Silence: Lost Memory
« Reply #27 on: September 13, 2012, 10:07:52 pm »
Cool, I never played the original Silence. Is it like Silence Hill? :P
EDIT: Point and click? Nice! Never played games like that before.
« Last Edit: September 13, 2012, 10:08:32 pm by blfngl »
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Offline Yeong

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Re: Silence: Lost Memory
« Reply #28 on: September 13, 2012, 10:11:00 pm »
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Offline Stefan Bauwens

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Re: Silence: Lost Memory
« Reply #29 on: September 17, 2012, 01:57:35 pm »
Cool, I never played the original Silence. Is it like Silence Hill? :P
EDIT: Point and click? Nice! Never played games like that before.
Never? Not even Myst? Man, that's a shame. :P
I personally only began playing myst max. 2 years ago.

Also, did you play the other Silence's already? I played the first one I believe and it was pretty much fun too. :)


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