Author Topic: Simul v1.2  (Read 18974 times)

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Offline Deep Toaster

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Simul v1.2
« on: August 05, 2010, 11:19:20 pm »
After 42 days away from my calculator, I found that the super-optimized (read totally uncommented) program that six weeks ago was supposed to be my Axe contest entry now makes almost no sense to me whatsoever. And so as I attempt to figure out what I was trying to do, here's a quick project announcement:

First of all, it's called Fourplay. This is only a working name, and it'll definitely change ;D

BASICally, it's Pong. It's also Falldown, Keepin, and Avoid (very original, as you can see already ;)). It starts with a very basic version of one of those games (just like thousands of other programs out there). Then it cycles through them randomly at random intervals, and if you lose one, you lose (still like hundreds of others).

Then it gets interesting. After a while, you start playing two games at once, then four (on split screens). Meanwhile, the speed gets faster. It gets really interesting when you start having to use both thumbs and forefingers to play :D

I don't have a link cable, so the only thing I can show you is the back-buffer ;)

« Last Edit: August 05, 2010, 11:33:20 pm by Deep Thought »




SirCmpwn

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Re: __________, my Axe Parser contest entry
« Reply #1 on: August 05, 2010, 11:20:20 pm »
Sounds like Multitask, I like it!

Offline meishe91

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Re: __________, my Axe Parser contest entry
« Reply #2 on: August 05, 2010, 11:41:26 pm »
I was just about to say that too :P Sounds like a really cool idea :)
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Offline cooliojazz

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Re: __________, my Axe Parser contest entry
« Reply #3 on: August 06, 2010, 03:27:44 am »
42 days away? :P  And that sounds awesome if you can do it!
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Offline Deep Toaster

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Re: __________, my Axe Parser contest entry
« Reply #4 on: August 06, 2010, 01:00:53 pm »
42 days away? :P  And that sounds awesome if you can do it!

Yes. I was away from my calc for exactly 42 days.

I survived ... somehow.




Offline ztrumpet

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Re: __________, my Axe Parser contest entry
« Reply #5 on: August 06, 2010, 02:41:36 pm »
Wow, cool.  Good luck on it! ;D

Offline DJ Omnimaga

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Re: __________, my Axe Parser contest entry
« Reply #6 on: August 06, 2010, 09:36:25 pm »
If you do that multitasking game or something similar on the 83+ or 84+, that will rule!

Offline Deep Toaster

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Re: __________, my Axe Parser contest entry
« Reply #7 on: August 06, 2010, 11:55:13 pm »
Wow, cool.  Good luck on it! ;D

Thanks!

If you do that multitasking game or something similar on the 83+ or 84+, that will rule!

Well, my calculator surprised me today: the game actually works. I can't believe it. My first Axe program actually works... :D

Then I nearly lost it all due to a group ERR: x.x




Offline DJ Omnimaga

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Re: __________, my Axe Parser contest entry
« Reply #8 on: August 06, 2010, 11:58:39 pm »
ouch x.x, sorry to hear :/

I hope you can finish it, though. Try to do some backups somewhere else in case

Offline Deep Toaster

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Re: __________, my Axe Parser contest entry
« Reply #9 on: August 07, 2010, 12:06:47 am »
ouch x.x, sorry to hear :/

I hope you can finish it, though. Try to do some backups somewhere else in case

Thankfully, I still have it. There was a bug with the group, but it was an ERR:MEMORY. I'd already deleted the program, so I thought I was screwed for the contest, then somehow (miraculously) it worked.

I posted more info about the error here.




Offline DJ Omnimaga

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Re: __________, my Axe Parser contest entry
« Reply #10 on: October 04, 2010, 11:41:14 pm »
Bug report: You forgot to do Fix 4 before exiting the game. Results: Stat Plot/Y= screen is messed up (small fonts won't show up), same for Mem->About.

Offline Deep Toaster

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Re: __________, my Axe Parser contest entry
« Reply #11 on: October 04, 2010, 11:45:21 pm »
Really? I thought I'd added that in...

Which means the one I sent (and the only copy I have left anymore) is an early version that had bugs D: Hopefully no one notices anything more, they're pretty obscure bugs that took a while to find...




Offline DJ Omnimaga

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Re: __________, my Axe Parser contest entry
« Reply #12 on: October 04, 2010, 11:46:24 pm »
THat's the only bug I could find so far, from what I have seen. NO crashes, btw.

Offline Deep Toaster

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Re: __________, my Axe Parser contest entry
« Reply #13 on: October 04, 2010, 11:49:10 pm »
THat's the only bug I could find so far, from what I have seen. NO crashes, btw.

That's a good thing. I actually finished all the serious coding and bugtesting pretty early. The last few weeks were all graphics, so there shouldn't be anything unstable about it :)

EDIT: Aww, darn, you're right. I forgot to add in the Fix 4 when the user quits from the main menu.
« Last Edit: October 05, 2010, 12:00:21 am by Deep Thought »




Offline Deep Toaster

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Simul v1.2
« Reply #14 on: October 07, 2010, 12:16:15 am »
« Last Edit: January 17, 2011, 01:51:56 pm by Deep Thought »