Author Topic: Simul v1.2  (Read 18985 times)

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Offline DJ Omnimaga

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Re: Simul v1.0
« Reply #90 on: December 03, 2010, 10:44:45 pm »
Yeah, someone kept bugging me to work on a game, so I actually have a PapiJump demo done. Still having trouble getting stuff off my calc, though.
Ah cool, I hope you can get it off your calc soon. :)

^good thing my school blocks youtube ;)

Papijump demo sounds cool; what's going on with your calc?

Lost my cable a long time ago. Now every time I want to upload something, I have to ask a friend to let me transfer it to his calc so that he can upload it to me :(

That sucks! Really, that's why I have 4 cables PC-Calc and 7 Calc-Calc cables.

When it's test eves all my class room is a mess, everybody chaning files, asking me to transfer them, lots of calcs, lots of cables in a single table.

It's not hard to get them.

PC_Calc cables i ask friends who don't give a s*** about Computers (girls) :)
Lol nice. I am surprised because over here those cables would cost like $20 each and I remember the Silverlink costed that much, too, so I doubt anyone here would have liked to give away his $20 cable.

Offline shmibs

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Re: Simul v1.0
« Reply #91 on: December 04, 2010, 12:18:07 am »
the price is the same here. some people just have no clue what things are worth.

Offline DJ Omnimaga

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Re: Simul v1.0
« Reply #92 on: December 04, 2010, 12:31:16 am »
True. It doesn't help that the cable sometimes comes with the calc, though. It's a good thing but then people think it might cost like $1 or $2 X.x

On the other hand, I am sure some people will try to sell them $40 to people who are technology-illiterate. X.x
« Last Edit: December 04, 2010, 12:31:52 am by DJ Omnimaga »

Offline Munchor

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Re: Simul v1.0
« Reply #93 on: December 04, 2010, 07:56:48 am »
True. It doesn't help that the cable sometimes comes with the calc, though. It's a good thing but then people think it might cost like $1 or $2 X.x

On the other hand, I am sure some people will try to sell them $40 to people who are technology-illiterate. X.x

I don't think so... Technology-illiterate people don't need them

Offline JosJuice

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Re: Simul v1.0
« Reply #94 on: December 04, 2010, 08:02:02 am »
True. It doesn't help that the cable sometimes comes with the calc, though. It's a good thing but then people think it might cost like $1 or $2 X.x

On the other hand, I am sure some people will try to sell them $40 to people who are technology-illiterate. X.x

I don't think so... Technology-illiterate people don't need them
Of course not, everyone needs calculators :hyper:

Offline Munchor

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Re: Simul v1.0
« Reply #95 on: December 04, 2010, 08:37:19 am »
True. It doesn't help that the cable sometimes comes with the calc, though. It's a good thing but then people think it might cost like $1 or $2 X.x

On the other hand, I am sure some people will try to sell them $40 to people who are technology-illiterate. X.x

I don't think so... Technology-illiterate people don't need them
Of course not, everyone needs calculators :hyper:

But not everyone needs to connect them to the computer.

The illiterate-technology-blonde-girls in my class gave up trying to connect it to the computer, they will never be able to do it MWAHAHAHAHAAH (me laughing evily and collecting their cables)

Offline DJ Omnimaga

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Re: Simul v1.0
« Reply #96 on: December 04, 2010, 04:41:08 pm »
Oh I meant people who just want a cable to get games but are not necessarly familiar with prices of those cables. Most will fail at linking their calc, though. X.x

Offline Deep Toaster

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Re: Simul v1.2
« Reply #97 on: January 17, 2011, 01:59:01 pm »
Uploaded a new shot and fixed the level IV bug (again).



It even worse than before...
* Deep Thought sucks at making 'shots :(




Offline DJ Omnimaga

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Re: Simul v1.2
« Reply #98 on: January 17, 2011, 02:01:21 pm »
How do you get to level 4? O.O

Offline Deep Toaster

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Re: Simul v1.2
« Reply #99 on: January 17, 2011, 02:03:52 pm »
I didn't get there in the screenshot, but you just have to beat level 2. Basically it's like this:

Level I: 6 rotations
Level II: 8 rotations
Level IV: until you die




Offline yunhua98

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Re: Simul v1.2
« Reply #100 on: January 17, 2011, 02:33:29 pm »
what about level III?

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Offline Deep Toaster

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Re: Simul v1.2
« Reply #101 on: January 17, 2011, 02:36:36 pm »
There's no level III. By levels I, II, and IV I just meant the number of games on the screen :D




Offline JosJuice

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Re: Simul v1.2
« Reply #102 on: January 17, 2011, 02:37:26 pm »
Can we have a level XVI in the future? ;D

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Re: Simul v1.2
« Reply #103 on: January 17, 2011, 02:40:44 pm »
Heh, good luck playing that on an 83+ :P

EDIT: /me has an idea to convert this to Flash...
« Last Edit: January 17, 2011, 02:41:09 pm by Deep Thought »




Offline DJ Omnimaga

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Re: Simul v1.2
« Reply #104 on: January 21, 2011, 09:39:12 am »
I didn't get there in the screenshot, but you just have to beat level 2. Basically it's like this:

Level I: 6 rotations
Level II: 8 rotations
Level IV: until you die
I know. I was more wondering about how to survive this long. O.O