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Omnimaga
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Snak'11
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Topic: Snak'11 (Read 6989 times)
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Eiyeron
Urist McEiyolobster
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(-_(//));
Snak'11
«
on:
March 23, 2012, 10:54:17 am »
Hello there, and here's my (yet-another) Snake!
HE don't have a big map, neither levels, but he's quite simply and cute
Compiled with Axe 1.2.1a
Features:
Title animation interacting with the game's speed
Mini-Snake game-like, with simple 3 gray graphisms
9 speeds, including Suicide Mode
Highsore stocked by an AppVar, to makes the game runnable without shell
Totally random Obstacles, can spawn EVERYWHERE, even in front of you!
You wan now skip intro with pressing [SHIFT] during the intro. Intro will be disabled for the current session.
Aaand... ELeven, because my number of fingers :-°
EDIT: FInal version, changed peanut sprite, added obstacles, fixed a typo.
«
Last Edit: August 07, 2013, 11:39:10 am by Eiyeron
»
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Xeda112358
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Re: Snak'11
«
Reply #1 on:
March 23, 2012, 11:03:12 am »
Wow
That is fast and is a great intro screen (I like the animation). And you have grayscale
EDIT:
Also, you have 11 fingers? Coool
«
Last Edit: March 23, 2012, 11:03:45 am by Xeda112358
»
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Eiyeron
Urist McEiyolobster
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Re: Snak'11
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Reply #2 on:
March 23, 2012, 11:03:53 am »
THanks!
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Scipi
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Re: Snak'11
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Reply #3 on:
March 23, 2012, 02:34:09 pm »
Wow, I definitely like the style
What other features are you going to include in the future?
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IMPORTANT NEWS!
:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...
Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.
In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...
Eiyeron
Urist McEiyolobster
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Re: Snak'11
«
Reply #4 on:
March 24, 2012, 01:43:15 am »
During the week, I thought about a little system of obstacles generation.
Each 10 peanuts got, an obstacle in the map would spawn, or disappear, because of the little map size.
I'll include maybe an animation for ending, maybe.
This was supposed to be the last version of my game, I have too many unfinished versions of games...
But the obstacles would be great...
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noelthebest
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Worldwide Combos
Re: Snak'11
«
Reply #5 on:
March 24, 2012, 11:41:55 am »
Quote from: Xeda112358 on March 23, 2012, 11:03:12 am
EDIT:
Also, you have 11 fingers? Coool
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Eiyeron
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Re: Snak'11
«
Reply #6 on:
March 24, 2012, 12:05:55 pm »
I'm born with 11, but the last were unusable: it's cut. BUt I'm considerating myself with 11 fingers...
COunting in base 11 is very useful :-°
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Xeda112358
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Re: Snak'11
«
Reply #7 on:
March 24, 2012, 06:36:09 pm »
Yes, base 11 is neat because 11 is prime. Also, too bad it was unuseable
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geekygenius
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Re: Snak'11
«
Reply #8 on:
March 25, 2012, 01:32:38 am »
Do you type quicker with the extra finger?
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Eiyeron
Urist McEiyolobster
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Re: Snak'11
«
Reply #9 on:
March 25, 2012, 08:02:34 am »
I don't use it, I just use my two indexes. And It's cut. I just have now a "button" that looks like a wart
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Eiyeron
Urist McEiyolobster
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Re: Snak'11
«
Reply #10 on:
August 06, 2013, 06:40:28 pm »
Final Update. Consider this game as finished.
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Sorunome
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Derpy Hooves
Re: Snak'11
«
Reply #11 on:
August 06, 2013, 06:52:34 pm »
necro-update
And yaay, snake is always fun
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THE GAME
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Eiyeron
Urist McEiyolobster
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Re: Snak'11
«
Reply #12 on:
August 06, 2013, 06:53:41 pm »
Yup. Big necro update. It's been a looong time.
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Deep Toaster
So much to do, so much time, so little motivation
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Re: Snak'11
«
Reply #13 on:
August 06, 2013, 07:00:44 pm »
Necro with a really polished game, nice job
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Eiyeron
Urist McEiyolobster
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Posts: 1430
Rating: +130/-10
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Re: Snak'11
«
Reply #14 on:
August 06, 2013, 07:08:40 pm »
Thanks Deep Thought.
(Offtopic : I finally remember why your nickname seemed familiar...)
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