Author Topic: Snakecaster: a 3D Nibbles game, sort of  (Read 9206 times)

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Offline Deep Toaster

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Snakecaster: a 3D Nibbles game, sort of
« on: March 22, 2012, 07:39:01 pm »
When I saw that the topic for the Axe section of TI-Concours 2012 was "Snake," I thought how common of a game that was and how many essentially identical versions have already been made, so I decided to go overkill. Enjoy :)

« Last Edit: July 30, 2012, 06:40:22 pm by Deep Thought »




Offline aeTIos

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #1 on: March 22, 2012, 07:40:41 pm »
OH MY GOD
I hoped my game was  good enough to win. <.<
WHY do you need 2 nspire cxs?
lol
Erm, screenie?
I'm not a nerd but I pretend:

Offline Yeong

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #2 on: March 22, 2012, 07:42:21 pm »
lol that looks EPIC!
* TBO_Yeong thanks god that he didn't join axe part of the competition
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Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #3 on: March 22, 2012, 07:42:28 pm »
OH MY GOD
I hoped my game was  good enough to win. <.<
Yay, that's the reaction I was aiming for ;D The contest is far from over yet. Don't panic.
WHY do you need 2 nspire cxs?
I don't have one yet <_<
Erm, screenie?
Already edited in. You beat me to the post.
« Last Edit: March 22, 2012, 07:44:30 pm by Deep Thought »




Offline aeTIos

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #4 on: March 22, 2012, 07:44:20 pm »
Hm I thought you won a cx with simul 2? O.o
Also meh it doesnt look as epic as I thought :P
But still very nice.
I'm not a nerd but I pretend:

Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #5 on: March 22, 2012, 08:08:53 pm »
lol that looks EPIC!
Thanks!
Hm I thought you won a cx with simul 2? O.o
Nope, that goes to Xeda.
Also meh it doesnt look as epic as I thought :P
Darn. Maybe that's because it renders two columns at a time—that's the sacrifice I had to make to make it run at 6 MHz.
« Last Edit: March 22, 2012, 08:09:28 pm by Deep Thought »




Offline aeTIos

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #6 on: March 22, 2012, 08:34:00 pm »
Dafuq? I thought you was first in zContest. <_<
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Offline DJ Omnimaga

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #7 on: March 22, 2012, 08:50:01 pm »
That is awesome. You gotta add images (that zooms in) of the apples, though. :P

Btw I just noticed you even generate diagonal walls O.O
« Last Edit: March 22, 2012, 08:51:02 pm by DJ_O »

Offline LincolnB

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #8 on: March 22, 2012, 09:31:51 pm »
PROGRAM ALL THE RAYCASTERS! hehe looking good.
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Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #9 on: March 22, 2012, 10:11:30 pm »
PROGRAM ALL THE RAYCASTERS! hehe looking good.
That just gave me an idea for a vertically raycasted quadratic solver O.O
* Deep Thought goes off to make

Offline Yeong

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #10 on: March 22, 2012, 10:12:01 pm »
i'm still glad that I didn't join axe contest. :P
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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #11 on: March 22, 2012, 10:15:12 pm »
You know, I could make the graphics twice as detailed for 15 MHz calculators with almost no effort on my part. Should I do that?




Offline Yeong

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #12 on: March 22, 2012, 10:16:20 pm »
yesz. I would love to see the screenshot of it. :D
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Offline LincolnB

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #13 on: March 22, 2012, 10:17:54 pm »
Detailed in what way?
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

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Talk to me if you need help with Axe coding.


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Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #14 on: March 22, 2012, 10:47:51 pm »
Detailed in what way?
It would look like this:



As you can see, angles are rendered slightly better. (It's also a bit faster, but that's an easy fix.)
« Last Edit: March 22, 2012, 10:49:00 pm by Deep Thought »