Author Topic: Snakecaster: a 3D Nibbles game, sort of  (Read 9192 times)

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Offline zeldaking

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #15 on: March 23, 2012, 12:08:54 am »
I will quote:
Oh my God!!!
That is epic!! I tried making a raycaster but failed, kudos to you. Dang...

Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #16 on: March 23, 2012, 12:39:09 am »
Thanks! This is my first time playing with raycasting. I learned it from http://www.permadi.com/tutorial/raycast/index.html (top Google search result, anyway) and I really recommend it if you want to learn.




Offline TIfanx1999

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #17 on: March 23, 2012, 08:14:34 am »
Wow Deep Thought, this looks pretty awesome! :O You should add fruit to collect. When all the fruit is collected you move to the next level. Hmm.... now I'm getting ideas.. XD

Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #18 on: March 23, 2012, 06:37:03 pm »
Wow Deep Thought, this looks pretty awesome! :O You should add fruit to collect. When all the fruit is collected you move to the next level. Hmm.... now I'm getting ideas.. XD
The fruit is a single flashing dot, and when you get six of them you go on to the next level :)

Offline LincolnB

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #19 on: March 23, 2012, 10:23:27 pm »
Thanks! This is my first time playing with raycasting. I learned it from http://www.permadi.com/tutorial/raycast/index.html (top Google search result, anyway) and I really recommend it if you want to learn.

Exactly how I learned, too. I think this is a magic tutorial.
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Offline Runer112

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #20 on: March 23, 2012, 10:24:59 pm »
Thanks! This is my first time playing with raycasting. I learned it from http://www.permadi.com/tutorial/raycast/index.html (top Google search result, anyway) and I really recommend it if you want to learn.

Exactly how I learned, too. I think this is a magic tutorial.

Take a guess where my knowledge for YAAR came from. :P

Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #21 on: March 23, 2012, 11:49:25 pm »
I guess it's first on Google for a reason, eh?




Offline TIfanx1999

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #22 on: March 24, 2012, 08:39:12 am »
Wow Deep Thought, this looks pretty awesome! :O You should add fruit to collect. When all the fruit is collected you move to the next level. Hmm.... now I'm getting ideas.. XD
The fruit is a single flashing dot, and when you get six of them you go on to the next level :)

Oh... lol. Well, you're awesome Deep! :thumbsup:

Offline kindermoumoute

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #23 on: March 24, 2012, 10:11:33 am »
{°X+1}r.E00FF=V and ({°Y+1}r.E00FF=W)

This line is exactly the same than :

{°X+1}=V and ({°Y+1}=W)

Show-off.  :P
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Offline noelthebest

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #24 on: March 24, 2012, 11:45:29 am »
You said you wouldn't tell anything before the end of round 2... :P

Offline kindermoumoute

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #25 on: March 24, 2012, 01:04:06 pm »
It has no link with TI-Concours, that's just funny. ;)
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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #26 on: March 29, 2012, 03:28:29 pm »
O.O This is the most awesome snake game I have seen ever o.o I cannot believe I had not seen this before now o.o

Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #27 on: July 30, 2012, 06:47:51 pm »
New version (in the original post) fixes a bug with high-score saving that could potentially corrupt a byte of RAM under certain conditions.

I also took the opportunity to implement a feature someone suggested—you can now navigate by "turning" left and right (rather than just pressing the arrow key in the direction you want to go). Use Y= to turn left and GRAPH to turn right. You could use this to play the game like a true raycaster game, watching only the 3D panel and turning left and right when you need to, but the view isn't too great and hitting the wall incurs significantly more damage than in, say, DOOM :P

Offline kindermoumoute

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #28 on: July 30, 2012, 06:49:04 pm »
YYYaay, this is exactly what was missing!
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Offline Deep Toaster

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Re: Snakecaster: a 3D Nibbles game, sort of
« Reply #29 on: July 30, 2012, 06:50:24 pm »
Yeah, I reread your notes (that you made while grading Snakecaster for the contest) this morning :D And it took all of four lines of code, so why not?
« Last Edit: July 30, 2012, 06:50:34 pm by Deep Thought »