0 Members and 2 Guests are viewing this topic.
I never mean to say things ... negativley...I am a bit socialy aqward so I often dont pick up on sarcasm or recognize myself being rude......I am sorry for any offence...
solidFRAME was already up for 2012
Implemented some basic shooting+collision checking:As it stands, different objects have different firing rates and firing 'sequences'. By firing sequence i mean xwing's shoot from 4 lasers in a pattern where-as something like a tie-fighter will only shoot from 2 lasers alternating ... if that makes sense?