Author Topic: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)  (Read 23068 times)

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Offline tr1p1ea

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #60 on: January 23, 2013, 04:51:08 pm »
Here is a screenie of how the HUD is layed out as such with speed, torpedoes and shields. I believe that the x-wing shields are also configurable fore and aft, and that you can transfer power from engine/lasers to shields and vice-versa ... but i think those are beyond the depth of this project also:



The tie-fighters with have some hull integrity but no shields also.

Each object in the engine has a chunk of data associated with it to describe things like shields and such :).

What i find exciting is that the movement routines mean that i can automatically make the 'torpedoes' track and hone-in on their targets by setting their target byte to a valid object. I havent implemented them yet but it is a pretty trivial task :).
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Offline Sorunome

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #61 on: January 23, 2013, 07:12:43 pm »
Implemented some basic shooting+collision checking:

[...]

As it stands, different objects have different firing rates and firing 'sequences'. By firing sequence i mean xwing's shoot from 4 lasers in a pattern where-as something like a tie-fighter will only shoot from 2 lasers alternating ... if that makes sense?
That is looking awesome! Great work over there! :D

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Offline DJ Omnimaga

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #62 on: January 24, 2013, 12:39:22 am »
Would it be possible to make planets zoom in/out in stages that are not wire-frame, like in Star Fox, as you approach the next stage, for example?

Offline tr1p1ea

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #63 on: July 28, 2013, 08:43:22 am »
I guess it would be possible but it might be a bit of a tax on the processor (if i have to scale sprites).

At the moment the planet is just a decal to make the starfield less boring :).

At the moment the game is closer to the original x-wing than starfox im afraid :(.

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I have ported a small portion of this engine to the 84C just to see if its even possible. I have a small test screenie of a colour 3D cube. Note that this screenie is far choppier than on calc (its a fair bit smoother on hardware).



This cube does exist in a 16-bit 3D world (you can move around it etc). Its just a start but pretty cool to see it in action on the real thing :).
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Offline Sorunome

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #64 on: July 28, 2013, 08:43:55 am »
wait, this thing is still in-dev? O.O
that is looking awesome! :D

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Offline TheMachine02

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #65 on: July 28, 2013, 08:46:31 am »
Just wow  :crazy:
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Offline Adriweb

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #66 on: July 28, 2013, 08:53:36 am »
Very nice :)
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Offline TIfanx1999

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #67 on: July 28, 2013, 10:04:30 am »
Looks great Tr1p!

Offline Xeda112358

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #68 on: July 28, 2013, 11:44:54 am »
Wow, color solidFRAME :D That is really cool :)

Offline Tjakka5

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #69 on: July 28, 2013, 11:57:11 am »
I have seen many 3d engine before... but these things still amaze me o_o
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Offline Streetwalrus

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #70 on: July 28, 2013, 12:54:30 pm »
Yeah it's pretty cool that you're porting it to the CSE. :D I wonder how fast it'd run with more complex models though ?

Offline Sorunome

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #71 on: July 28, 2013, 12:55:56 pm »
But you are only updating the center of the screen each frame, right?

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Offline Hayleia

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #72 on: July 28, 2013, 01:27:16 pm »
That is great ! Could you share the executable so we can test on real hardware ?
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Offline Matrefeytontias

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Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #73 on: July 28, 2013, 01:46:41 pm »
Amazing O.O I really hope this'll get any further !

Offline DJ Omnimaga

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Re: Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« Reply #74 on: July 28, 2013, 01:49:07 pm »
Wow this is impressive tr1p! I'm surprised at the speed so far, although I am curious about how fast it will run when you'll have to re-display a black background with stars. Couldn't the stars just be displayed pixel by pixel and limited to 50 per screen with only a planet in the background to avoid redrawing the entire screen over and over?