Author Topic: Space Impact +  (Read 4619 times)

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Offline aeTIos

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Space Impact +
« on: November 29, 2011, 02:42:59 pm »
So I am rebooting this.
I have 2 mockups for how this is going to look:

Level 1 boss (no background):

Level 2:


More details coming soon.


EDIT: For those who say 'wha?' on the "rebooting" part, here is the thread for my first attempt at porting this: http://ourl.ca/7773
« Last Edit: November 30, 2011, 04:33:10 am by aeTIos »
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Offline ben_g

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Re: Space Impact +
« Reply #1 on: November 29, 2011, 03:19:56 pm »
This looks like that game on my cellphone, but with a better resolution. I like that game, so this would definitely be good too.
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Offline aeTIos

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Re: Space Impact +
« Reply #2 on: November 29, 2011, 03:27:51 pm »
This is a port of that game. (I have a nokia 1100 (10 year old FTW and still working FTMW))
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Offline JosJuice

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Re: Space Impact +
« Reply #3 on: November 29, 2011, 03:31:54 pm »
This is a port of that game. (I have a nokia 1100 (10 year old FTW and still working FTMW))

I thought that game was pretty boring when compared to Snake. :P It was still pretty nice, though. And my 1100 also works! (It doesn't have a SIM card right now, though.)

Offline LincolnB

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Re: Space Impact +
« Reply #4 on: November 29, 2011, 07:32:20 pm »
You mind posting the screenies on removedfromgame? Image shack is blocked here :P
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Offline aeTIos

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Re: Space Impact +
« Reply #5 on: November 30, 2011, 04:31:19 am »
This is a port of that game. (I have a nokia 1100 (10 year old FTW and still working FTMW))

I thought that game was pretty boring when compared to Snake. :P It was still pretty nice, though. And my 1100 also works! (It doesn't have a SIM card right now, though.)
I am also porting SnakeII (with original graphics :D)
The title screen will be pretty hard to copy though...
You mind posting the screenies on removedfromgame? Image shack is blocked here :P
Okay. EDIT: Done!

You can play the snake game I'm porting here: http://www.helpfulsheep.com/snake/
« Last Edit: November 30, 2011, 06:44:47 am by aeTIos »
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Offline Yeong

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Re: Space Impact +
« Reply #6 on: November 30, 2011, 07:11:23 am »
Good luck with both of those. :D
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Offline aeTIos

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Re: Space Impact +
« Reply #7 on: November 30, 2011, 08:22:38 am »
Thanks! I'll need it. (especially for Space Impact :x)
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Offline Hayleia

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Re: Space Impact +
« Reply #8 on: November 30, 2011, 10:47:48 am »
I am also porting SnakeII (with original graphics :D)
The title screen will be pretty hard to copy though...
Spoiler For titlescreen is easy :P:

I attached the source if you want it

Also, good luck on those games :D
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Offline aeTIos

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Re: Space Impact +
« Reply #9 on: December 01, 2011, 02:52:01 am »
Thanks! Do you have the original game?
(if so, could you animate the title screen?)
Of course you'll be credited.
Oh and I made plenty of progress on Snake.
« Last Edit: December 01, 2011, 02:52:34 am by aeTIos »
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Offline flyingfisch

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Re: Space Impact +
« Reply #10 on: December 01, 2011, 12:44:26 pm »
This game looks like it will be pretty cool. Maybe I'll port it to Casio... hmmm... good idea...
« Last Edit: December 01, 2011, 12:46:57 pm by flyingfisch »



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Offline Sorunome

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Re: Space Impact +
« Reply #11 on: December 01, 2011, 12:45:00 pm »
These projects sound awesome! Good luck with them!

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Offline aeTIos

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Re: Space Impact +
« Reply #12 on: December 01, 2011, 12:49:09 pm »
This game looks like it will be pretty cool. Maybe I'll port it to Casio... hmmm... good idea...
Do it!
(By the way I canz give you a sprite shit sheet with every enemy sprite on it)
I finally figured out (with the help of builderboy *credit) how to code the enemies! First screenie in max. 2 days I hope!
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Offline flyingfisch

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Re: Space Impact +
« Reply #13 on: December 01, 2011, 01:04:02 pm »
Awesome! And yeah, if you could PM me sprites, that would be great!



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Offline Hayleia

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Re: Space Impact +
« Reply #14 on: December 04, 2011, 07:20:31 am »
I don't know if it is interesting but the snake was ported on 68k.
(but without the titlescreen :-\)
« Last Edit: December 04, 2011, 07:21:03 am by Hayleia »
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