Author Topic: Spencer Putt's Zelda Binary found  (Read 5812 times)

0 Members and 1 Guest are viewing this topic.

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Spencer Putt's Zelda Binary found
« on: October 09, 2015, 01:42:14 am »

I found these builds a while ago, and I am linking them here. I did not compile, code, create, or upload these. All work to Spencer Putt and possible Buckeyedude.


I think this one is most complete:
http://buckeyedude.s3.amazonaws.com/Zelda/zeldadungeon1.8xk


Boss fight:
http://buckeyedude.s3.amazonaws.com/Zelda/zeldabirdboss.8xk


Don't have a computer to test what these are, and I have forgotten exactly how far you can progress. The names should be self explanatory though.
http://buckeyedude.s3.amazonaws.com/Zelda/zeldaswordless.8xk
http://buckeyedude.s3.amazonaws.com/Zelda/zeldaswordlessnew.8xk
http://buckeyedude.s3.amazonaws.com/Zelda/zeldamydungeon.8xk
http://buckeyedude.s3.amazonaws.com/Zelda/zeldamydungeonplatforms.8xk
This used to contain a signature.

Offline ben_g

  • Hey cool I can set a custom title now :)
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1002
  • Rating: +125/-4
  • Asm noob
    • View Profile
    • Our programmer's team: GameCommandoSquad
Re: Spencer Putt's Zelda Binary found
« Reply #1 on: October 10, 2015, 05:22:49 pm »
This is a great project, both graphically and gameplay-wise.
There's also a lot of attention to detail, especially for a calculator game.

Is this project still alive? And if not, is the source code available?

(For those willing ty try it, I'd reccommend playing it on an emulator, as there doesn't seem to be a way to quit the game apart from dying (which is sometimes impossible when you get stuck).
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: Spencer Putt's Zelda Binary found
« Reply #2 on: October 11, 2015, 10:08:37 pm »
Hitting del or on should quit. I did find the source code, but the url to it is down, and I'd have to upload it myself
This used to contain a signature.

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Spencer Putt's Zelda Binary found
« Reply #3 on: October 12, 2015, 09:48:07 pm »
@ben_g: Revsoft would probably be the best place to ask since that is the projects home. The original author has long been gone, but I think some of Revsoft staff might have kept in touch with him (maybe)?

Offline NanoWar

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 140
  • Rating: +18/-6
    • View Profile
Re: Spencer Putt's Zelda Binary found
« Reply #4 on: October 27, 2015, 03:14:12 am »
The project is up and running: http://i.imgur.com/j38uMrj.gif

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Spencer Putt's Zelda Binary found
« Reply #5 on: October 27, 2015, 11:14:51 am »
That's wonderful news! :D

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6268
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Spencer Putt's Zelda Binary found
« Reply #6 on: October 27, 2015, 12:06:27 pm »
The project is up and running: http://i.imgur.com/j38uMrj.gif
Is there anywhere we can see active news on the development?
/e

Offline NanoWar

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 140
  • Rating: +18/-6
    • View Profile
Re: Spencer Putt's Zelda Binary found
« Reply #7 on: October 28, 2015, 03:19:37 am »
To me this link provides the most information: http://wabbit.codeplex.com/SourceControl/list/changesets
But It only shows that the Zelda map editor is being worked on earlier this year.

Offline chickendude

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 817
  • Rating: +90/-1
  • Pro-Riot Squad
    • View Profile
Re: Spencer Putt's Zelda Binary found
« Reply #8 on: November 09, 2015, 04:16:30 am »
Nano, any idea what's up with the RevSoft site?