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Spider (in Axe)
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Topic: Spider (in Axe) (Read 8100 times)
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ztrumpet
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Spider (in Axe)
«
on:
July 21, 2010, 12:10:59 pm »
If you've tried all of Builderboy's incredible games, then at one point you've played Spider:
http://www.ticalc.org/archives/files/fileinfo/413/41359.html
It's a wonderful game and lots of fun, only it's a little slow. Less than 24 hours ago I had the idea to port it in Axe, and, well, here it is. The controls are self explanatory, and if you don't understand the gameplay, here's a link to the original readme:
http://www.ticalc.org/cgi-bin/zipview?83plus/basic/games/puzzle/strategy/spider.zip;ReadMe.txt
. All my changes were: There is no Angel Productions logo.
The cursor starts where the spider starts. The high score system has been changed. There's a pause feature (Press Mode). Anyway, enjoy this quicker remake of an awesome game! Let me know what you think!
(This was compiled in Axe 0.3.2 for Ion)
Thank you Builderboy for making this awesome game!
«
Last Edit: July 21, 2010, 12:12:37 pm by ztrumpet
»
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Re: Spider (in Axe)
«
Reply #1 on:
July 21, 2010, 12:15:48 pm »
Wow looks nice! I think I'll need to read the readme first, though, because I did not have time to check all of his games so I don't really understand what is going on at 100%
(at first it reminded me of Pipe Dream
)
Nice job ^^
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calcdude84se
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Re: Spider (in Axe)
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Reply #2 on:
July 21, 2010, 12:17:06 pm »
Cool! I'll have to try this, it looks awesome
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ztrumpet
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Re: Spider (in Axe)
«
Reply #3 on:
July 21, 2010, 01:23:41 pm »
=(
Quigibo, I have a problem. If I try to compile this in Axe 0.3.3 it errors Bad Symbol at 65% First Pass. Any ideas?
Anyway, the version uploaded works, so quick, everyone, try it!
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If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
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DJ Omnimaga
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Re: Spider (in Axe)
«
Reply #4 on:
July 21, 2010, 03:58:53 pm »
Hmm weird, you would need to ask in the subforum. It could be a syntax change, tho.
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Builderboy
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Would you kindly?
Re: Spider (in Axe)
«
Reply #5 on:
July 21, 2010, 04:11:03 pm »
Wow thats amazing Ztrumpet! Thats an amazingly accurate remake, and a very fast and smooth version at that
Heh and all the changes you made are good ones :] Congrats on the awesome remake! And getting it finished in 24 hours, just like the original!
So awesome
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meishe91
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Re: Spider (in Axe)
«
Reply #6 on:
July 21, 2010, 04:11:08 pm »
Nice port! Looks really cool.
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DJ Omnimaga
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Re: Spider (in Axe)
«
Reply #7 on:
July 21, 2010, 04:16:31 pm »
I wonder if you'll put it in the download section adn ticalc.org?
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calcdude84se
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Re: Spider (in Axe)
«
Reply #8 on:
July 21, 2010, 04:20:19 pm »
You should definitely do that.
Edit:
600
th
post!
«
Last Edit: July 21, 2010, 04:20:45 pm by calcdude84se
»
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willrandship
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Re: Spider (in Axe)
«
Reply #9 on:
July 21, 2010, 04:30:52 pm »
At first I thought it was just another pipe game...nice, but I've seen before. Then, I saw you changing the pipes while the spider was moving. Awesome! Did builderboy's do that too, or did you add it in the port?
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calcdude84se
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Re: Spider (in Axe)
«
Reply #10 on:
July 21, 2010, 04:32:50 pm »
I'm pretty sure that that part's in both games, especially since it is the game's namesake (it is called spider
)
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Builderboy
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Would you kindly?
Re: Spider (in Axe)
«
Reply #11 on:
July 21, 2010, 04:43:39 pm »
Yep, that was in the basic version too
The only thing he changed were the small things such as the logo, highscores, and the starting position of the cursor.
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Quigibo
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Re: Spider (in Axe)
«
Reply #12 on:
July 21, 2010, 05:12:06 pm »
Oh yeah, I'm phasing out the single argument syntax of Output() because the compiler will automatically optimize that for you if the first 2 arguments are constants. I haven't implemented the optimization yet but apparently I must have accidentally cut it out of 0.3.3, it was supposed to be a 0.4.0 change, my bad.
Awesome game though! This is very enjoyable to play. Can't believe you made it all in 24 hours
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calcdude84se
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Re: Spider (in Axe)
«
Reply #13 on:
July 21, 2010, 05:15:47 pm »
Wouldn't it be nice to allow it though in case a variable is already correctly formatted? Just a thought.
The
Game
game is definitely good though.
Edit:
Oops...
«
Last Edit: July 21, 2010, 05:16:22 pm by calcdude84se
»
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"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
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I'll put it online when it does something.
DJ Omnimaga
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Re: Spider (in Axe)
«
Reply #14 on:
July 21, 2010, 06:03:15 pm »
Quigibo nice, sounds like a good idea. Not that I really ever used Output, though, anyway
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Spider (in Axe)