Author Topic: [axe] 2D minecraft game  (Read 34276 times)

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Offline Aspiring

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Re: [axe] 2D minecraft game
« Reply #60 on: April 04, 2014, 04:03:04 pm »
I would like to have the source to this but when i click on one of the links I get a message saying an error has occurred.  :/

Offline ben_g

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Re: [axe] 2D minecraft game
« Reply #61 on: April 04, 2014, 04:25:11 pm »
I think the links got broken because of the forum update.


I've reuploaded the files and attached them to this post.


MINECR999.8xp is the executable (MirrageOS iirc), MINESRC0.8xp is the main source file, and GENWRLD2.8xp is the world generator source.
To compile, make sure that you have both the main source and the source for the world generator on your calc, and compile MINESRC0. I think I used axe 1.0.3 for this game, but I doubt that I used anything version specific, so it'll probably work in most recent axe versions.
« Last Edit: April 04, 2014, 05:16:53 pm by ben_g »
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

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Offline Aspiring

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Re: [axe] 2D minecraft game
« Reply #62 on: April 04, 2014, 05:56:18 pm »
Thanks!  :thumbsup: