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Im failing at pxltests for the edge of the grid
For this kind of game, you might be better off using a tilemap.
Quote from: epic7 on November 21, 2011, 08:56:37 pmIm failing at pxltests for the edge of the gridDraw a double thick border around the outside, it will make pixeltesting easier. Just make it (the statue) look for the two barriers at once, and then it knows it is at an edge
I think a tilemap is the best. I may release a tool for tilemaps later this week if you are interested.