Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Status
« previous
next »
Print
Pages:
1
...
4
5
[
6
]
7
8
Go Down
Author
Topic: Status (Read 15709 times)
0 Members and 1 Guest are viewing this topic.
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
Status
«
Reply #75 on:
October 21, 2006, 10:04:00 am »
I don't have any of the old demos up yet, will try to get this one up ASAP.
Logged
>(<')
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Status
«
Reply #76 on:
October 21, 2006, 03:10:00 pm »
great to see this progressing. I'm glad you found a new host for Rivereye website as well, I readded it to affiliates now. I hope it becomes as great or greater than the previous one
Logged
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
Status
«
Reply #77 on:
October 22, 2006, 06:19:00 am »
I hope so also. Some old members joined, and some news ones are there also.
Logged
>(<')
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
Status
«
Reply #78 on:
October 22, 2006, 08:44:00 am »
ok, the long, long, long (someone slap me now) awaited release of this so far.
http://rivereye.ifastnet.com/rpg_files/store.zip
Logged
>(<')
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Status
«
Reply #79 on:
October 22, 2006, 09:52:00 am »
YAY nice to see a new update! *slaps rivereye*
I liked the store system at least its a good thing you let us know of what we are buying
in old ff games you didnt knew if the weapon you bought was stronger than what you had
so you ended up getting ripped often
Logged
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
Status
«
Reply #80 on:
October 22, 2006, 10:00:00 am »
yeah, I prefer to know what the weapon will do to my stats before I buy it. It does slow down the program some, but I think it was worth it.
Logged
>(<')
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Status
«
Reply #81 on:
October 22, 2006, 10:13:00 am »
yeah, i think its a good tradeoff, its not that slow anyway
Logged
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Status
«
Reply #82 on:
October 22, 2006, 10:29:00 am »
Yeah I played this game and I liked it. It moves at a reasonable speed while checking if your moving maps or into stores or NPC's which is pretty cool. I also liked the store system and the fighting although I could not use 3:items which im thinking is because you did not make it yet and also there were no spells which I'm also thinking you did not make yet, but yes this game was definetly very fun for a demo.
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
Status
«
Reply #83 on:
October 22, 2006, 10:29:00 am »
@xlibman: plus, some of the slowness came from the store being more dynamic (uses 99.9% the same code for all three stores, and knows which is which).
Thanks Killerplayer. Yeah, there are no items yet for battle use, also, I have turned off all the spells (as I have that system pretty much done and bug tested, but I can tell you how to turn them on if you really need to see them).
Logged
>(<')
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Status
«
Reply #84 on:
October 22, 2006, 10:40:00 am »
Looking good, as long as the enemy becomes defeatable. I know in a previous demo you had an easy and hard enemy right?
Logged
One of these days I'll get a sig I'm really proud of.
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
Status
«
Reply #85 on:
October 22, 2006, 10:48:00 am »
and still do. Don't worry though, once I leave demo phase and go into story line additions, enemys will be like the easy one.
Logged
>(<')
JincS
LV4
Regular (Next: 200)
Posts: 191
Rating: +0/-0
Status
«
Reply #86 on:
October 22, 2006, 06:07:00 pm »
Hey, you didn't tell me that you got RS back up...
And hooray for a new release!
Logged
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Status
«
Reply #87 on:
October 23, 2006, 08:58:00 am »
The only problem I see is the battle damage formula. I didn't take too good a look at the code, but let's just say I was able to do negative (healing) damage in the "danger zone" of enemies.
Logged
One of these days I'll get a sig I'm really proud of.
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
Status
«
Reply #88 on:
October 23, 2006, 11:49:00 am »
that is odd. Being the forumula is something like round(attack*3/defense,0), the only way for you to deal negative damage is either the enemy has negative defense (non of which do), or you have negative attack (and again, shouldn't happen). Tell me what you did exactly, and I will see if I can replicate it.
Logged
>(<')
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Status
«
Reply #89 on:
October 23, 2006, 12:30:00 pm »
Found it.
QuoteBegin-Me+ Rivereye Studios-->
QUOTE
(Me @ Rivereye Studios)
Well...somehow I did...
One test later:
Repeatedly buy two different armors back and forth. You didn't stop it from lowering your attack stat every time.
I suggest you create another set of virtual stat variables that show the real stat with the change, not changing the actual stat, as that has... side effects...
Logged
One of these days I'll get a sig I'm really proud of.
Print
Pages:
1
...
4
5
[
6
]
7
8
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
Status