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...it includes inheritance, polymorphism...
i noticed a small problem concerning memory. you said that variables have a shaddow variable that has 27+ status reads available, which i think is really cool. but that makes each variable 27+ bytes large. i dont mean to be offensive, but after each operation with the variable, wouldn't each of the 27 status' have to be updated, creating a big slowdown? also, what operator is the "." operator? i saw the line "deout.X.Y."Hello, World!": k.wait" is deout a reference to a system object? i do recognize the similarity to cout in C though. also, is k a reference to another system object, telling the program to pause? i can't wait to see progress on this