Author Topic: Meishe91's Tunnel  (Read 7464 times)

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_player1537

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Re: Meishe91's Tunnel
« Reply #15 on: September 21, 2010, 10:15:23 pm »
Quote
edit: it'd be really cool if you had a snippet of inline ASM to get the byte at which the V is. then it's not pure basic.. but still. otherwise you need a  112 external string variable... and managing that would be slow and memory consuming. it'd be slower, but i suggesting instead of using Disp, using Output. it makes collision detection so much simpler.
*cough* >.> *cough*

:)  I posted one like this lol :D  The whole collision stuff is in the string.


That aside, nice program Meishe :)

Offline meishe91

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Re: Meishe91's Tunnel
« Reply #16 on: September 21, 2010, 10:26:45 pm »
Ya, I know it'd be smaller without the list collision detection and I didn't want to do it with a string because I knew _player had mad one like that (which is kinda what gave me the idea to make a tunnel game). I just wanted to make something that was as fast and as small as I could do it in pure TI-BASIC, which using Disp I thought would be the ticket.

Edit:
Well there is some good news, and then some bad new.

The good news is that I shaved five more bytes off of it and solved that previous bug. The bad part, however, is that if you move either direction before you actually start moving it will end :(

Edit:
Ok, well fixed the bug. Should be bug free now. Only bad thing is that I had to fill in that five bytes and now am back at 295 bytes.

Also, new high score of 3246 ;D It gets really hard when you get to two spaces :P
« Last Edit: September 21, 2010, 11:24:31 pm by meishe91 »
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Offline DJ Omnimaga

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Re: Meishe91's Tunnel
« Reply #17 on: September 21, 2010, 11:46:05 pm »
@Nemo his goal was to use pure-BASIC actually, so ASM would be out of the question for this game.

Offline ztrumpet

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Re: Meishe91's Tunnel
« Reply #18 on: September 22, 2010, 05:14:00 pm »
I got 1021.  That's a fun and simple (and really small) game.  Nice job! ;D

Here's a link to player's: http://ourl.ca/6773/111686  There's one by me in that topic too. :)

Offline meishe91

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Re: Meishe91's Tunnel
« Reply #19 on: September 22, 2010, 08:18:52 pm »
Thanks :)
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Offline Hot_Dog

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Re: Meishe91's Tunnel
« Reply #20 on: September 22, 2010, 08:21:16 pm »
Is that pure TI-Basic?  Awesome job!

Offline meishe91

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Re: Meishe91's Tunnel
« Reply #21 on: September 22, 2010, 09:42:28 pm »
Ya, it's pure TI-BASIC. Thanks :D
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