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Omnimaga
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Tag
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Topic: Tag (Read 27841 times)
0 Members and 2 Guests are viewing this topic.
leafy
CoT Emeritus
LV10
31337 u53r (Next: 2000)
Posts: 1554
Rating: +475/-97
Seizon senryakuuuu!
Re: Tag
«
Reply #60 on:
June 18, 2011, 01:10:28 pm »
Fuuuuu I just realized I'm leaving for a 6-week residential program and I'll have very little time to program. I'll try to finish, but it might not be the polished product I want it to be. ><
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XVicarious
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I F**king Love Twisty Puzzles
Re: Tag
«
Reply #61 on:
June 18, 2011, 02:23:26 pm »
So is this pretty much a remake of Tag: The Power of Paint (I think its called this)? The students at Digipen who made that game, made the gel system in Portal 2.
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leafy
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Seizon senryakuuuu!
Re: Tag
«
Reply #62 on:
June 20, 2011, 01:02:11 am »
I'm considering optimizing my laser code a bit and bringing it back into the game. That would be kinda interesting ^^ Yes jkag, I've been basically telling everyone throughout this entire thread that it's based off Tag.
«
Last Edit: June 20, 2011, 01:02:37 am by leafiness0
»
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leafy
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Seizon senryakuuuu!
Re: Tag
«
Reply #63 on:
June 25, 2011, 12:27:53 pm »
I know I haven't posted in a while, so here's a screenie to keep you guys happy:
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ZippyDee
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Why not zoidberg?
Re: Tag
«
Reply #64 on:
June 25, 2011, 12:40:14 pm »
HOT DAMN. This looks so awesome!! Keep it up!
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shmibs
しらす丼
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try to be ok, ok?
Re: Tag
«
Reply #65 on:
June 25, 2011, 12:41:31 pm »
/\i second that motion!
the floor catapults look fantastic.
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ztrumpet
The Rarely Active One
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If you see this, send me a PM. Just for fun.
Re: Tag
«
Reply #66 on:
June 25, 2011, 12:44:32 pm »
Oh my. That's incredible. I think that next to Builderboy, leafiness is the best puzzle game designer for calcs. Wow.
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ZippyDee
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Why not zoidberg?
Re: Tag
«
Reply #67 on:
June 25, 2011, 01:07:03 pm »
I definitely have to agree with that. That level there is so intuitive! I love it!
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leafy
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Seizon senryakuuuu!
Re: Tag
«
Reply #68 on:
June 25, 2011, 01:09:26 pm »
Thanks everyone ^^ Just saying, this is level 18 or so. That being said, it's on the lower medium rating on the awesomeness scale.
I have a lot of cooler concepts waiting to be inputted.
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ZippyDee
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Why not zoidberg?
Re: Tag
«
Reply #69 on:
June 25, 2011, 01:11:57 pm »
:O WAAAAAAAATTTT??? I can't wait!!!
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leafy
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Seizon senryakuuuu!
Re: Tag
«
Reply #70 on:
June 26, 2011, 01:15:41 pm »
Okay I finally got boxes to get crushed properly when they're smashed by doors ^^
(Thanks runer!)
«
Last Edit: June 26, 2011, 03:47:43 pm by leafiness0
»
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Anima
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Re: Tag
«
Reply #71 on:
June 26, 2011, 01:27:00 pm »
Oh wow, this looks very awesome. When do you think to publish it?
«
Last Edit: June 26, 2011, 01:27:20 pm by Anima
»
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Sorry for my bad English. I'm German.
DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Re: Tag
«
Reply #72 on:
June 26, 2011, 02:51:38 pm »
HOLY CRAP, so much details and realisticness, it's gonna have a huge chance I think for the contest
Make sure we can restart levels, though, so if we get stuck we don't have to pull a battery or exit the entire game like I've seen before.
«
Last Edit: June 26, 2011, 02:52:20 pm by DJ_O
»
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leafy
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Seizon senryakuuuu!
Re: Tag
«
Reply #73 on:
June 26, 2011, 03:37:39 pm »
If you look at the in-game menu there's an option to restart and to return to the main menu ^^
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leafy
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Seizon senryakuuuu!
Re: Tag
«
Reply #74 on:
July 01, 2011, 02:37:54 pm »
I'm going to be working on an online walkthrough, which should help people through some of those harder levels.
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