Author Topic: Tale of the Lost Map  (Read 82064 times)

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Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #210 on: February 21, 2010, 09:38:11 pm »
yeah they are x.x, I spent a long while in Illusiat 13 one x.x, and it's a simple engine (attack, magic usage, escaping, same for most enemies and bosses)
« Last Edit: February 21, 2010, 09:39:31 pm by DJ Omnimaga »

Offline jmaster797

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Re: the Tale of Lost Map
« Reply #211 on: February 25, 2010, 12:52:45 am »
I decided to check this out and it looks great. Awesome job dude.
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Offline jsj795

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Re: the Tale of Lost Map
« Reply #212 on: February 25, 2010, 10:05:52 am »
thanks!


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #213 on: March 09, 2010, 04:14:51 am »
* DJ Omnimaga wonders how it is going
* DJ Omnimaga hopes jsj795 won't give up on this

Offline jsj795

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Re: the Tale of Lost Map
« Reply #214 on: March 09, 2010, 10:12:32 am »
Okay, the reason that I wasn't working on this was that I just got my TI 89 Titanium and was playing calcrogue and pokemon blue and link's awakening ever since.
It was yesterday that I kind of got tired of playing games and decided to work on TLM again.

So, I made this simple background of the world of TLM.

Quote
The planet that these people live is called 'Nuvehil,' which means the New World. It is very much similar to the Earth, except they lack much of the metals and ores, such as iron, copper, gold, etc. However, Nuvehil has some crystals around, and they are used as a currency. Different color of the crystals mark their values. Clear crystals, which are the most abundant, are the lowest currency, and the black crystals are the most rare and so they worth a lot. The crystal values are based on 100 system, where 100 clear crystals equal to 1 pink crystal, 100 pink = 1 red, 100 red = 1 crimson, and 100 crimson = 1 black.

Other than that, I have made the beginning story for the game, but since it will spoil too much, I'm not writing them :P


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline ztrumpet

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Re: the Tale of Lost Map
« Reply #215 on: March 09, 2010, 10:25:24 am »
That looks pretty nice!  TLM is an awesome looking game! ;D

Offline jsj795

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Re: the Tale of Lost Map
« Reply #216 on: March 09, 2010, 02:01:52 pm »
lol thanks. I really gotta work on it more, tho. Elmgon, although it seems like it started later than mine, are wayyyy more developed. It just shows how lazy I can be :P

Edit:
I worked some more, and worked on stats.

Quote
There are 2 types of xp.
  • Combat xp.
  • Social xp.

Combat xp. are given after the battle or the quest.
With Combat xp. you are able to give points to
  • Strength
  • Dexterity
  • Toughness
  • Intelligence

Social xp. gives points to
  • Crafting
  • Brewing
  • Writing

For the Combat stats, there are
  • Life
  • Attack
  • Defense
  • Critical %
  • Miss %
  • Speed
  • Knowledge
  • Mana
  • Resistance
And they are usually modified by the weapons, armors, or whatever the character uses.

Crafting is for making weapons/armors, Brewing is for making potions, and Writing is for making scrolls.

« Last Edit: March 09, 2010, 02:52:04 pm by jsj795 »


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline ztrumpet

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Re: the Tale of Lost Map
« Reply #217 on: March 09, 2010, 02:57:00 pm »
That looks pretty cool!  I like the Social xp.  It's pretty neat! ;D

Thanks on Elmgon.  I tend to program like crazy for a week and then take a couple of weeks off. :D  About a week ago I was working on Elmgon for 6 hours or so a day, and these "cycles" are why it progresses so strangely. :)  (I'm not counting planning as programming, so I'm not programming it today. :) )

I'm sure TLM will have progress soon.  It's a great game! ;D
« Last Edit: March 09, 2010, 02:57:28 pm by ztrumpet »

Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #218 on: March 09, 2010, 04:46:00 pm »
nice ^^

And glad you got a 89 ^^ there are some cool games for it

I hope you don,t give up on TLM

Offline jsj795

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Re: the Tale of Lost Map
« Reply #219 on: March 12, 2010, 04:35:52 pm »
Something terrible happened... I tried to use simplethinker's string -> matrix  asm program, and it gave me a ram clear. A ram clear wasn't too bad, since I had TLM progress in the group, but then I found out that it disabled my usb linking port. I could not back up my files, because my calculator would not connect to the computer. I had to clear all of the calculator's memory, and I lost all my progress :(
Good thing, tho, is that I have some pieces of engine codes lying around my room, so if I find them, it shouldn't be too hard to rewrite them on calc.


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline trevmeister66

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Re: the Tale of Lost Map
« Reply #220 on: March 12, 2010, 04:42:44 pm »
Something terrible happened... I tried to use simplethinker's string -> matrix  asm program, and it gave me a ram clear. A ram clear wasn't too bad, since I had TLM progress in the group, but then I found out that it disabled my usb linking port. I could not back up my files, because my calculator would not connect to the computer. I had to clear all of the calculator's memory, and I lost all my progress :(
Good thing, tho, is that I have some pieces of engine codes lying around my room, so if I find them, it shouldn't be too hard to rewrite them on calc.
Ouch, sorry to hear that. Couldn't you have ungrouped it and just coppied it down to paper? Hope it works out though.
Projects:    nameless RPG: 1.0%  |  Reverse Snake v1.5: 100%  |  Secret Project: 5%  |  DUNGEON: 70%

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Offline jsj795

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Re: the Tale of Lost Map
« Reply #221 on: March 12, 2010, 04:51:25 pm »
It was too big of a code, and I would've made lots of mistake writing them down, also I'm not too patient to do so. Oh well, at least I remember how my code works after so many errors I had with the codes. I'm working on the engines right now, and they seem to be okay. May be I'll be able to find more speedy and smaller way that I couldn't find before :)


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline trevmeister66

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Re: the Tale of Lost Map
« Reply #222 on: March 12, 2010, 04:55:02 pm »
Yeah I notice that sometimes when I have to rewrite some code. I usually find a better/faster/smaller way to write it. good luck
Projects:    nameless RPG: 1.0%  |  Reverse Snake v1.5: 100%  |  Secret Project: 5%  |  DUNGEON: 70%

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Offline ztrumpet

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Re: the Tale of Lost Map
« Reply #223 on: March 12, 2010, 05:33:08 pm »
Ouch.  I'm sad to hear this. :(

It's too bad.  I feel for you.  Good luck! =\

Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #224 on: March 12, 2010, 05:47:54 pm »
shit, I hate when this happens, I hope you can retrieve enough progress from your computer or flash drive, I would hate to see this die. Don't give up, though, altough I understand the frustration. I never had a linking problem triggered by a crash before, but I had flash rom corruption or something like that. I haven't forgot the Illusiat 2002 project incident :(