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TI Z80
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Tale of the Lost Map
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Topic: Tale of the Lost Map (Read 79204 times)
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DJ Omnimaga
Clacualters are teh gr33t
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Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Re: the Tale of Lost Map
«
Reply #105 on:
November 23, 2009, 01:53:50 pm »
Actually unfortunately it doesn't really work this way
, there was a whole process involved in causing Netham45 to be a lobster and this process is... well... I have no freaking clue what happened and how it started, really, lol
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jsj795
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Posts: 1105
Rating: +84/-3
Re: the Tale of Lost Map
«
Reply #106 on:
November 30, 2009, 07:08:50 pm »
Back in update, I can't code as much as I used to since the college applications are due in... well in few weeks. But I have been working on the battle engine and such, so expect that within a week. (or at least i hope i can finish within a week
)
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Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: the Tale of Lost Map
«
Reply #107 on:
November 30, 2009, 11:41:40 pm »
Good luck in your school stuff. I am glad you are working again on this though ^^
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jsj795
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Posts: 1105
Rating: +84/-3
Re: the Tale of Lost Map
«
Reply #108 on:
December 04, 2009, 11:14:31 pm »
Okay. finally the screenshot that i promised.
THIS IS NOT THE FINAL STUFF!!!
The map of real game will be more 3D looking, like Illusiat 13. This was made to test.
The battle system is not set, too.
I'm thinking whether to include timer, for the real-time battle, but that would mean that it won't work on TI 83+.
If I do the turn-based battle, it will be compatible, but it would be very similar to every other BASIC RPGs...
I made the saved game loading faster, if you can compare with the last screenshot i posted.
Logged
Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: the Tale of Lost Map
«
Reply #109 on:
December 04, 2009, 11:33:16 pm »
Nice, that looks pretty fast. Are you actually using pictures to store maps? If so, you might want to check Illusiat 12 map loading code for the 3d-ish dungeon layouts. A suggestion, though: I wonder if using the character "8" wouldnt be better than Theta? It would look more like the head and body
(note: that will most likely land into featured rpgs section soon)
«
Last Edit: December 04, 2009, 11:33:39 pm by DJ Omnimaga
»
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jsj795
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Veteran (Next: 1337)
Posts: 1105
Rating: +84/-3
Re: the Tale of Lost Map
«
Reply #110 on:
December 04, 2009, 11:36:46 pm »
I am not using pics... The whole walking and stuff is in homescreen, using output for the fast map conversion.
I also use the matrix, hence I can use same tile, but they can have different effect, as you can see in "You are standing" sign. The space is empty, but the event is triggered. and i will consider using 8.
Logged
Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: the Tale of Lost Map
«
Reply #111 on:
December 04, 2009, 11:39:44 pm »
aaah ok I see ^^
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ztrumpet
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Re: the Tale of Lost Map
«
Reply #112 on:
December 05, 2009, 11:13:45 am »
Looks nice. I like the look so far. Would both matricies and strings for each map make it a little big?
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If I'm wrong, please correct me!
Unfinished Projects:
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Basic
Movement Demo
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Completed Projects:
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Factory Theta
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Papi Jump
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Numb3rs
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Nibbler
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Boost
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Duel Tile Map Editor
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Homescreen Map Editor
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Key Group Check
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jsj795
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Veteran (Next: 1337)
Posts: 1105
Rating: +84/-3
Re: the Tale of Lost Map
«
Reply #113 on:
December 05, 2009, 04:36:59 pm »
yeah, it does... 7 maps are 2924 bytes in program, and they don't even contain any of the special characters, which are 2 bytes instead of one.
Logged
Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
ztrumpet
The Rarely Active One
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Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: the Tale of Lost Map
«
Reply #114 on:
December 05, 2009, 06:16:17 pm »
As you can see by this link, not all non-special characters are one byte.
http://tibasicdev.wikidot.com/one-byte-tokens
An example would be all lowercase letters or the
e
constant.
Good luck with TLM. It sure looks awesome!
«
Last Edit: December 05, 2009, 06:17:07 pm by ztrumpet
»
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If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
jsj795
LV9
Veteran (Next: 1337)
Posts: 1105
Rating: +84/-3
Re: the Tale of Lost Map
«
Reply #115 on:
December 05, 2009, 09:45:16 pm »
Thanks. In the program, I only used Y and * for the map, so they are all one byte each^^
Logged
Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: the Tale of Lost Map
«
Reply #116 on:
December 05, 2009, 10:04:52 pm »
Dont forget " ".
I forgot to mention this earlier:
I would highly stress to not use the timer. Many people still have the 83+(se). You don't want these people to not be able to play TLM, right. Instead I'd do something like this:
:Value->A
:Repeat K="values that are valid key presses" or not(Ans
:getKey->K
:A-1->A
:End
This would let you have a real time like battle, but without using the timer.
Congrats on a featured RPG.
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If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: the Tale of Lost Map
«
Reply #117 on:
December 05, 2009, 11:52:45 pm »
Yeah true, altough I have a Nspire now, I was kinda frustrated when a game did not work on the 83+ back then (or the SE) just due to one function
.
Plus if you're gonna have some sort of escape sequence like in Metroid games at the end, you should make the timer yourself. It shouldn't be that hard, since I did it in Illusiat 7. Not to spoil too much, but after the final battle you have 15 minutes to escape . The only problem with that is that the timer runs twice faster on the SE, but on the regular 83+ it's sort of accurate.
You can see it in action here at 2:05 into the video:
Reuben Quest 2 also had something like this
Back in the NES and SNES days, many games had timers running twice faster than normal, none were accurate, and people did not mind.
That said, you could always make a TI-84+ only version and a 83+ compatible one
«
Last Edit: December 06, 2009, 12:01:34 am by DJ Omnimaga
»
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Builderboy
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Would you kindly?
Re: the Tale of Lost Map
«
Reply #118 on:
December 05, 2009, 11:54:43 pm »
Thats what i did with Portal
The timed boss levels were meant to be stressful (simple tasks become much harder under the pressure of time
) and so I implemented the timer before i realized it wasn't compatable with 83's.
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ztrumpet
The Rarely Active One
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Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: the Tale of Lost Map
«
Reply #119 on:
December 06, 2009, 09:31:53 am »
@Builderboy: At my school, no one knows about the version with the timer. I still used an 83+ when I found it, so I downloaded the 83 version and gave it to everyone. I've never even plaied the version with timed levels.
Illusiat 7's timer looks great! It's cool that games can have a timer, but without using a timer.
@DJ: I see what you mean. You finished this amazing final dungeon and get a pic that turns black and two screens of text. That's a short ending.
«
Last Edit: December 06, 2009, 09:34:23 am by ztrumpet
»
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If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
Print
Pages:
1
...
6
7
[
8
]
9
10
...
28
Go Up
« previous
next »
Omnimaga
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TI Z80
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Tale of the Lost Map