Author Topic: The Game  (Read 24149 times)

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Offline DJ Omnimaga

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« Reply #30 on: December 06, 2006, 09:55:00 am »
aaah sry i didnt knew, i just wanted to give my point of view, I was just afraid it would make your grade sink if you focused less on school and more on ti stuff x.x

Offline Speler

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« Reply #31 on: December 06, 2006, 01:20:00 pm »
My grades can't sink any lower, don't worry X).  Seriously though, my environmental teacher has been overloading us with work (TONS) since shes pregnant and is leaving in two weeks... so then I'll have more time.

Offline DJ Omnimaga

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« Reply #32 on: December 06, 2006, 01:44:00 pm »
aaah lol I see x.x

Offline Speler

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« Reply #33 on: December 07, 2006, 02:50:00 pm »
Demo Status:  COMPLETE!!! (gym was cancled and I coded throught that period, lunch, comp sci (finished all the work do for a while) and an hour at home... I feel braindead...)

I'll optimimize and post tomorow.

Offline DJ Omnimaga

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« Reply #34 on: December 07, 2006, 02:52:00 pm »
YAY nice to hear, I loved when this happened, as i dont like sports much x.x, if the teacher was absent (which happened about 5 time a year per classes) in gym class we went to another classroom and did random stuff

Offline Halifax

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« Reply #35 on: December 07, 2006, 03:26:00 pm »
yo sweet Super_Speler I can't wait
There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline Speler

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« Reply #36 on: December 08, 2006, 02:17:00 pm »
Demo... go easy... it's my first real program...

Offline DJ Omnimaga

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« Reply #37 on: December 08, 2006, 02:27:00 pm »
HOLY s*** NO-LIB ANIMATED MAP o.oblink.gif nice job Super Speler. I also like how things load fast on the regular 83+

Offline dinhotheone

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« Reply #38 on: December 12, 2006, 09:55:00 am »
This is really cool. i  lok foward to the final version

Offline Speler

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« Reply #39 on: December 12, 2006, 10:34:00 am »
Thank you slibman and dinhotheone.  What do you want to see in the next version.  I'm currently thinking teleporters but need some other ideas.

Offline DJ Omnimaga

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« Reply #40 on: December 13, 2006, 02:42:00 am »
QuoteBegin-Super Speler+12 Dec, 2006, 16:34-->
QUOTE (Super Speler @ 12 Dec, 2006, 16:34)
Thank you slibman and dinhotheone.  What do you want to see in the next version.  I'm currently thinking teleporters but need some other ideas.  

 Hmm well I guess it's not only me who spell xlibman "slimban" %)rolleyes2.gif

Anyway more levels would be cool, or level editor :)smile.gif

Offline dinhotheone

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« Reply #41 on: December 13, 2006, 09:37:00 am »
if you are looking for things to implement i would google n-game and play a few levels. They have alot of cool things going on. but specifically i bet mines and doors would be cool (not a door to another level but a door like you have to get a key and it would disapeer then you could move on)

Offline Speler

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« Reply #42 on: December 13, 2006, 02:04:00 pm »
The keys/doors are going to be switches in a later version but mines is a good idea.

Next release:  Level with mines and teleportation things.
After that Level with Switches.
After that on-calc Level Editor.
YAY PLANS!

By the way I put all the subroutines into one program so it will take longer to edit...

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« Reply #43 on: December 13, 2006, 02:41:00 pm »
This is a completely awesome game, and I can't wait to see the next version!  I loved being able to jump off walls and climb up them, as well as the reducing ceiling.

The only thing that bugs me is what bugged me with space station pheta, and that is the fact that if you lose, you have to start over from the whole beginning from the level set.  It would be nice if there was some sort of system to allow you to repeat a level if you die.

Edit: I found a problem on Level 3 (of the demo set, of course) that might have to do with the engine for all the levels, but i'm not sure.  It seems that if you run into the left wall (not jump), you cause an error domain.
Also, as a suggestion, you could have the lava/acid/deadly material that is at the bottom rise kinda like you had the ceiling drop on the last level of the set included in the demo.

Offline DJ Omnimaga

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« Reply #44 on: December 14, 2006, 03:45:00 am »
that would be a nice idea indeed :)smile.gif