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Quote from: aeTIos on October 09, 2011, 11:12:49 amalso, is the upside- down at 90 attemps also on purpose?No, that's a bug, I still have no idea what causes it.
also, is the upside- down at 90 attemps also on purpose?
Quote from: aeTIos on October 09, 2011, 11:31:07 amtwo? I thought one.Well, it are two levels, so two easter eggs!
two? I thought one.
Also, there are 2 impossible games..The Game - by some french people(?)The Impossible Game - by thepenguin77
I was wondering if there could be made random levels for this?
-snip- Win -snip- the Game
Quote from: Stefan Bauwens on October 11, 2011, 06:44:35 amI was wondering if there could be made random levels for this?That would truly be impossible to Win because you couldn't retry the Game
newLevel: spike(0, 5*3) spike(0, 7*3) blockSingle(0) commandWait(cToggleDark, 4*3) block(1, 4*3) block(2, 4*3) block(3, 3*3) block(2, 1*3) spikeSingle(5) ;you have to block, else a shortcut is present block(4, 2*3) block(1, 3*3) block(3, 4*3+1) block(4, 4*3) block(5, 5*3) block(4, 1*3) spikeSingle(7) ;again block is necessary block(6, 2*3) block(3, 3*3) block(2, 3*3+1) block(4, 3*3) block(6, 3*3) block(8, 1*3) block(8, 1*3) block(8, 1*3) spikeSingle(9)