Author Topic: The Impossible Game  (Read 69386 times)

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Offline nemo

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Re: The Impossible Game
« Reply #15 on: July 05, 2010, 01:23:36 pm »
yes, i played it in DCS. and that version works fine, thanks (: i love the game except the fact that the spikes are blurry.


Offline thepenguin77

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Re: The Impossible Game
« Reply #16 on: July 05, 2010, 01:48:09 pm »
The spikes being blurry is the main problem that I had with the game. I really have no fix for that though so it will just have to do. Although it does make really cool screenshots when the spikes don't blur.
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_player1537

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Re: The Impossible Game
« Reply #17 on: July 05, 2010, 01:53:24 pm »
perhaps make the spikes have one pixel after them, so like if it looks like: (. off, = on)
...==...
...==...
..=..=..
..=..=..
.=....=.
.=....=.
.======.

would be:
...===..
...===..
..==.==.
..==.==.
.==...==
.==...==
.=======

That might help with the blurriness

Offline thepenguin77

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Re: The Impossible Game
« Reply #18 on: July 05, 2010, 02:04:18 pm »
lol why didn't I ever think of that. Much better.

Edit:
   This messes with the 6 bits per sprite if you were to look at it closely, but the way the calculator runs, no one would ever notice.
« Last Edit: July 05, 2010, 02:06:20 pm by thepenguin77 »
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Offline DJ Omnimaga

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Re: The Impossible Game
« Reply #19 on: July 05, 2010, 04:57:49 pm »
I'll have to try this at one point :)

Offline nemo

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Re: The Impossible Game
« Reply #20 on: July 05, 2010, 08:05:50 pm »
can we drop flags?


Offline thepenguin77

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Re: The Impossible Game
« Reply #21 on: July 05, 2010, 08:38:42 pm »
I don't think I am going to add flags because there would be no reason not to use them. In the real game, when you start using flags, you lose the awesome music, which is really the whole reason you want to go farther, and get some elevator music.

My game would have no reason not to use the flags aside from the that it takes the fun out of the game.
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Offline Ancient Power

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Re: The Impossible Game
« Reply #22 on: July 05, 2010, 08:40:06 pm »
Will this have awesome music like the original? :)

Offline DJ Omnimaga

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Re: The Impossible Game
« Reply #23 on: July 05, 2010, 08:42:59 pm »
Btw I tried it and it's pretty fun, even thought it's very hard (especially getting the right timing to jump on black blocks). Nice job so far.

Offline thepenguin77

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Re: The Impossible Game
« Reply #24 on: July 05, 2010, 08:47:37 pm »
Sadly I don't think I can match the music of the original while still providing a playable game.

But!... I have the game timed so perfectly that if you start the game (press 2nd in mirage) on the 4th drum beat/2nd snare, the music is correct for the whole game.

Btw I tried it and it's pretty fun, even thought it's very hard (especially getting the right timing to jump on black blocks). Nice job so far.
I had the exact same problem when I started the game on xbox. If you just hold 2nd, you will auto jump and it is timed perfectly.
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Offline DJ Omnimaga

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Re: The Impossible Game
« Reply #25 on: July 05, 2010, 08:51:40 pm »
Aaaaah ok I see ^^ thanks for the tip

Offline ztrumpet

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Re: The Impossible Game
« Reply #26 on: July 05, 2010, 10:07:49 pm »
This looks really cool!  I can't wait to try this! ;D

I just tried it.  Excellent!  Awesome job! ;D
« Last Edit: July 05, 2010, 10:20:10 pm by ztrumpet »

Offline ztrumpet

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Re: The Impossible Game
« Reply #27 on: July 06, 2010, 11:53:51 am »
I was thinking of ways to make this batter and...
I know it's not in the original, but could you make a level editor and an option to use other levels?  Imagine the replay value if you had external level support.  This could have people playing this for days.  Wouldn't that be fun? ;D

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Re: The Impossible Game
« Reply #28 on: July 06, 2010, 12:47:08 pm »
A level editor would be nice indeed :D

Offline thepenguin77

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Re: The Impossible Game
« Reply #29 on: July 07, 2010, 11:31:49 pm »
Level editor: maybe, probably

Anyways, I've done quite a few updates. They are all seen by this screen shot though. Except winning, the stupid back to back triple got me.

And for all the title screen haters out there, I finally made a nice one.

Edit:
   Forgot to attach the game.
« Last Edit: July 07, 2010, 11:35:35 pm by thepenguin77 »
zStart v1.3.013 9-20-2013 
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You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
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