Author Topic: The Impossible Game  (Read 68911 times)

0 Members and 1 Guest are viewing this topic.

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: The Impossible Game
« Reply #240 on: October 30, 2010, 11:53:19 am »
Ok, I have a problem, when I get to 108 attempts, it crashes (84+ keypad), is there a bug in the 108 attempt?

That's a really strange problem. I don't think there's anything special about the 108th attempt. So the obvious questions: How does it crash, freeze or turn off? And then does it happen every 108th attempt? Or can it happen on other numbers?

I would have to assume this is either an Nspire thing or you happened to die weird on your 107th attempt because nothing changes the more attempts you have. My friend actually accidentally left the game running for several hours and he had 19,000 attempts.

thats over 9000!
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: The Impossible Game
« Reply #241 on: October 30, 2010, 11:27:11 pm »
Lol cheater D:

Nice stats tho. I wonder if I can even get to 1% in the first version...

See my great skillz at 4:51 in this video ;D:

I will just assume its a rick roll.
it isn't hah
If you look at it good, you'll lose the game.....like I did  :-\ :'(

I didn't lose the game, but I was kind of rickrolled haha
I was more talking about the amount of attempts at the Impossible Game in the video, which is in the four digits. :P And yeah you can lose the game at the start and there's some sort of rickroll to a certain extent. :P

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1594
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: The Impossible Game
« Reply #242 on: October 31, 2010, 05:23:26 pm »
Well, due to a batch script error: "Move vs. Copy". The entire source of this game is completely gone. Undeleters won't work because the file on my hard drive has already been overwritten. I have no choice but to hack the current version to v2.0 and be done.

Edit:
    Here is the final version.

If you have any suggestions for future updates: sucks to be you.

Edit 2:
    This is disassembling really nicely so I think I can still make updates on it. So be prepared for versions past 2.0
« Last Edit: November 01, 2010, 10:57:03 am by thepenguin77 »
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: The Impossible Game
« Reply #243 on: October 31, 2010, 06:46:53 pm »
Yes! download #1!
I'll try it on wabbitemu.

So...what's new in this version?
I'm trying it in Wabbit and it's a LOT slower than before...I'll compare it with the old version
nvm, must just be wabbitemu going slow.

Just noticed, "thepenguin77" has +77 respect.  Nice ;D
« Last Edit: October 31, 2010, 06:53:19 pm by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline Michael_Lee

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1019
  • Rating: +124/-9
    • View Profile
Re: The Impossible Game
« Reply #244 on: October 31, 2010, 06:53:19 pm »
Well, due to a batch script error: "Move vs. Copy". The entire source of this game is completely gone. Undeleters won't work because the file on my hard drive has already been overwritten. I have no choice but to hack the current version to v2.0 and be done.

Ouch.  That sucks.
Are there any differences between the previous one and this besides the version number?
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: The Impossible Game
« Reply #245 on: October 31, 2010, 06:56:23 pm »
The text inversion bug is gone, and it goes to the homescreen instead of the graphscreen.
That's all I've noticed so far, thepenguin would know better than I would.
Vy'o'us pleorsdti thl'e gjaemue

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1594
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: The Impossible Game
« Reply #246 on: October 31, 2010, 06:59:37 pm »
Those are the only two differences. Everything else is the same. Hopefully I can disassemble it so I can make changes in the future, but it will never be the same.
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: The Impossible Game
« Reply #247 on: October 31, 2010, 07:02:03 pm »
Sorry to hear about the lost data :(
I would be surprised, actually, if there wasn't some sort of disassembler on ticalc.org
*goes to check*
Yeah, there's multiple.
This one got featured, it's from early 2000
http://www.ticalc.org/archives/files/fileinfo/110/11091.html

EDIT: nvm
« Last Edit: October 31, 2010, 07:15:31 pm by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1594
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: The Impossible Game
« Reply #248 on: October 31, 2010, 07:03:05 pm »
I'm using IDA which is the best. I have to talk to brandonW about handling bcall's but I've already disassembled the entire boot page with it, so I have experience.
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline dman2073

  • LV3 Member (Next: 100)
  • ***
  • Posts: 60
  • Rating: +0/-0
    • View Profile
Re: The Impossible Game
« Reply #249 on: October 31, 2010, 09:46:09 pm »
The text inversion bug is gone, and it goes to the homescreen instead of the graphscreen.
That's all I've noticed so far, thepenguin would know better than I would.
Yes!!! Finally not the graph popping up out of nowhere!  One question though, can you switch levels without quitting the game?
Virus Loading...

Offline Michael_Lee

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1019
  • Rating: +124/-9
    • View Profile
Re: The Impossible Game
« Reply #250 on: October 31, 2010, 10:13:21 pm »
Yeah - try pressing [DEL].
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: The Impossible Game
« Reply #251 on: October 31, 2010, 11:16:07 pm »
Well, due to a batch script error: "Move vs. Copy". The entire source of this game is completely gone. Undeleters won't work because the file on my hard drive has already been overwritten. I have no choice but to hack the current version to v2.0 and be done.

Edit:
    Here is the final version.

If you have any suggestions for future updates: sucks to be you.
Sorry to hear. :( I am happy that not everything is lost, though, like a playable copy of the game. Did you have backups on a flash drive or online server? You might want to consider those in the future. That said, it still sucks that it happened, though :(

I'll be sure to try the final version soon. It seems really great.

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: The Impossible Game
« Reply #252 on: November 01, 2010, 07:14:44 am »
gah, you already released 2.0. Anyway, I'll just post this small bug report anyway: it probably won't affect many users though since it's impossible to reproduce afaik

I was playing Chaoz Fantasy, attempt 17, in the first section of the game (Before it turns upside down), and I died. Attempt 18, the color inversion, fall down, and upside down effects were all turned on ??? I died, then Attempt 19 and onward were normal. No other effects found.

Still...amazing game ;D Almost beat it...67% on heaven and 100% on the other lvls ;D

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: The Impossible Game
« Reply #253 on: November 01, 2010, 10:42:42 am »
Aww...I hate it when projects die :(

Excellent game tho, it's responsible for my C- in Physics XD
See you, space cowboy...

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: The Impossible Game
« Reply #254 on: November 01, 2010, 10:43:36 am »
Aww...I hate it when projects die :(

Excellent game tho, it's responsible for my C- in Physics XD

Well, without the restart button I can't play it.

PLEASSEEEE RESTART BUTTON, I beg you!