Author Topic: The Impossible Game  (Read 68922 times)

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Offline thepenguin77

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Re: The Impossible Game
« Reply #255 on: November 01, 2010, 10:55:56 am »
ScoutDavi, what do you mean by a restart button? It's disassembling really nicely so I think I'll be able to make changes.

And squidgetx, I totally know what you mean by the game going crazy, I'll have to look into that.

Edit:
    I think the way I can prevent this from happening in the future is that I'll have my batch files back up the source for me. I'm going to make a folder C:\backups\ and copy the source there every time it assembles.
« Last Edit: November 01, 2010, 11:02:02 am by thepenguin77 »
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Offline Munchor

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Re: The Impossible Game
« Reply #256 on: November 01, 2010, 11:01:39 am »
ScoutDavi, what do you mean by a restart button? It's disassembling really nicely so I think I'll be able to make changes.

And squidgetx, I totally know what you mean by the game going crazy, I'll have to look into that.


A button (example 5) that restarts the level, so that when you get stuck you don't have to reopen the game :S

Offline thepenguin77

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Re: The Impossible Game
« Reply #257 on: November 01, 2010, 11:02:54 am »
What do you mean by get stuck? That's sounds like more of a problem than a restart button.
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You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
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Offline Munchor

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Re: The Impossible Game
« Reply #258 on: November 01, 2010, 11:04:21 am »
What do you mean by get stuck? That's sounds like more of a problem than a restart button.

Some levels you may get stuck, for example bouncies are only active for a few seconds, if you stay there too long, you may get stuck and have to reopen the program.

Offline thepenguin77

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Re: The Impossible Game
« Reply #259 on: November 01, 2010, 11:11:18 am »
What do you mean by bouncies? Does the game stop running or something? I don't know how you could get stuck because if you look away from the screen for even a second you'll die and restart.


Edit:
   ScoutDavi, I think you are talking about the wrong game. I think you mean The World's Hardest Game
« Last Edit: November 01, 2010, 11:16:03 am by thepenguin77 »
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Offline Munchor

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Re: The Impossible Game
« Reply #260 on: November 01, 2010, 11:24:49 am »
What do you mean by bouncies? Does the game stop running or something? I don't know how you could get stuck because if you look away from the screen for even a second you'll die and restart.


Edit:
   ScoutDavi, I think you are talking about the wrong game. I think you mean The World's Hardest Game

No, in bouncies when you enter you jump really high, if you stay there jumping a long time you fall on the ground, right?

Offline thepenguin77

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Re: The Impossible Game
« Reply #261 on: November 01, 2010, 11:29:49 am »
By bouncies do you mean the black squares? And you are saying that if you hold 2nd indefinitely while bouncing and them, you will eventually fall off?
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       -Runer112

Offline DJ Omnimaga

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Re: The Impossible Game
« Reply #262 on: November 01, 2010, 11:32:44 am »
Maybe he means he can jump forever to the point where he loops back at the bottom of the screen? I will have to try the game on my Nspire later to see if I can reproduce problems he got.

Offline dman2073

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Re: The Impossible Game
« Reply #263 on: November 01, 2010, 02:51:46 pm »
Also a restart button could be implemented to quickly switch levels.  (As I said in my last post)
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Offline squidgetx

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Re: The Impossible Game
« Reply #264 on: November 01, 2010, 03:02:42 pm »
Also a restart button could be implemented to quickly switch levels.  (As I said in my last post)
I think Del will take you back to the menu screen, where you can switch levels

Offline dman2073

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Re: The Impossible Game
« Reply #265 on: November 01, 2010, 03:10:55 pm »
Also a restart button could be implemented to quickly switch levels.  (As I said in my last post)
I think Del will take you back to the menu screen, where you can switch levels
k thanx ill try
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Re: The Impossible Game
« Reply #266 on: November 01, 2010, 03:47:08 pm »
I'm sad to hear of the data loss, but I'm glad it's disassembling well.  Good luck ThePenguin! ;D

Offline Darl181

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Re: The Impossible Game
« Reply #267 on: November 01, 2010, 06:44:06 pm »
I spent something like 10 minutes trying to figure out how to trigger the effects before I realized they happened on their own :P
And actually, I was using Calcutil.  For some reason (IDK why) my 84+ thinks it only has 10 appslots.  DCS is too big.

Got to 75% on Ipod level! Yay!
Also go about 20% on Heaven level first try ;D

Oh and does this work fine on the 83+BE?  The whole Algebra II class has these library-issue 83PBE's and I was wondering if it wouldn't clear their RAM or anything (not that they have anything that would be missed, but still...)
This is strange, I read about your problem on Cemetech forums. This sounds like something you might want to report to BrandonW or FloppusMaximus. He posted a tool to dump him an OS certificate so they could examine it. You tried reinstalling the OS, right? If so, then I wonder if it could be a certificate problem or an hardware issue?

http://www.omnimaga.org/index.php?action=dlattach;topic=4850.0;attach=4125
A little late on my part :P, but see attachment

Stats:
level 1 82%
XBox indie 88%
Level 2 22%
Level 3 40%
I'm now 46.4% through the whole game, including the hidden level 8)

EDIT:
Ah ok, I poked BrandonW with it.
Thanks
« Last Edit: November 01, 2010, 10:13:21 pm by Darl181 »
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Offline DJ Omnimaga

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Re: The Impossible Game
« Reply #268 on: November 01, 2010, 10:12:40 pm »
Ah ok, I poked BrandonW with it.

Offline JustCause

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Re: The Impossible Game
« Reply #269 on: November 02, 2010, 08:49:27 am »
By bouncies do you mean the black squares? And you are saying that if you hold 2nd indefinitely while bouncing and them, you will eventually fall off?
* JustCause glances around
I think he may be talking about MFQT, he's been asking for a restart button for quite some time now and "bouncies" is the word I used for the bouncy platforms.
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