Author Topic: The Impossible Game  (Read 68936 times)

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Offline thepenguin77

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Re: The Impossible Game
« Reply #300 on: September 28, 2011, 08:04:53 pm »
OMG, it's so hard.... how long is it?
Also, you should add a percentage function.
What I mean is like it shows how many percents you are done with each stage...
Just a suggetion BTW

It's the same length as the other levels. 1 minute 25 seconds. However, since I packed it so dense with objects that it will feel much longer.

I actually have a percentage function, it's in the stats screen.


That reminds me, this new level shows up as Fire Aura on the stats screen for now. When I finally implement it, it will have it's own section. (Though it's unlikely you'll beat your Fire Aura score on this level)
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Offline BalancedFury

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Re: The Impossible Game
« Reply #301 on: September 28, 2011, 08:15:48 pm »
Stats screen?
How do you get to that?
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Offline Deep Toaster

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Re: The Impossible Game
« Reply #302 on: September 28, 2011, 08:39:41 pm »
I think it's in the main menu, but I'm not sure (haven't had it on my calc for a while :().
« Last Edit: September 28, 2011, 08:39:54 pm by Deep Thought »




Offline calc84maniac

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Re: The Impossible Game
« Reply #303 on: September 28, 2011, 09:22:05 pm »
OMG, it's so hard.... how long is it?
Spoiler For Spoiler:

But anyway... yay progress! ;D

Edit: Er wow, this is definitely one of the worst 2000th posts ever :P
« Last Edit: September 28, 2011, 09:26:43 pm by calc84maniac »
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Offline LincolnB

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Re: The Impossible Game
« Reply #304 on: September 28, 2011, 10:49:58 pm »
I think it's in the main menu, but I'm not sure (haven't had it on my calc for a while :().

yeah, it's in the main menu.
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Offline TIfanx1999

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Re: The Impossible Game
« Reply #305 on: October 02, 2011, 09:47:56 pm »
Oh wow, an update! =)
OMG, it's so hard.... how long is it?
Spoiler For Spoiler:

But anyway... yay progress! ;D

Edit: Er wow, this is definitely one of the worst 2000th posts ever :P
Hmm... Well... I'm not going to touch that one with a ten foot pole. >:D

Offline squidgetx

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Re: The Impossible Game
« Reply #306 on: October 06, 2011, 07:11:33 pm »
just saw this, awesome.

Spoiler For Spoiler:
whatthefuck the level flips backwards AAAAAH

Offline BalancedFury

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Re: The Impossible Game
« Reply #307 on: October 06, 2011, 07:23:30 pm »
Me and Yeong beat The Fire Aura stage and the Xbox Live Indie stage! :D
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
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Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline thepenguin77

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Re: The Impossible Game
« Reply #308 on: October 06, 2011, 08:40:23 pm »
I promised a screen shot, and here's how far I got.



I could probably get a little farther if I played it some more, but this is good for now. I forgot to check the Stat screen, but that should have been about 70% where I died.

You'll have to wait until I make a bot if you want the full thing though, the game is actually harder in wabbitemu because there is no blur (crazy right?) so I'm not sure I can beat in in wabbitemu (if at all)
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Offline LincolnB

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Re: The Impossible Game
« Reply #309 on: October 06, 2011, 09:29:09 pm »
Wow. That's sweet.
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Offline Deep Toaster

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Re: The Impossible Game
« Reply #310 on: October 07, 2011, 09:36:52 am »
That is insane. Like something I'd really want to try, but would only get around 10% in.

Offline annoyingcalc

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Re: The Impossible Game
« Reply #311 on: October 07, 2011, 10:11:47 am »
>9000 coolness!!!
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Offline Sorunome

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Re: The Impossible Game
« Reply #312 on: October 07, 2011, 12:19:08 pm »
This is truly impossible, but awesome!

THE GAME
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Offline Hayleia

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Re: The Impossible Game
« Reply #313 on: October 07, 2011, 12:21:27 pm »
the game is actually harder in wabbitemu because there is no blur
What ?
the game is actually harder in wabbitemu because there is no blur
What ? What ? What ?

Nevermind. This is even cooler than the ice cream I just ate !!!
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Offline thepenguin77

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Re: The Impossible Game
« Reply #314 on: October 07, 2011, 03:38:20 pm »
the game is actually harder in wabbitemu because there is no blur
What ?
the game is actually harder in wabbitemu because there is no blur
What ? What ? What ?

Nevermind. This is even cooler than the ice cream I just ate !!!

It's actually a pretty simple concept. The real change in difficulty all happens around triple spikes, which, until this level, were the hardest part of the game. When playing on the calculator, the perfect time to jump is right when your block enters the front of the triple. What is happening is that due to blur, you are not actually inside the triple, but it appears that you are. It is this timing that allows you to clear triples with ease. When the screen is perfect on the other hand, you actually have to time your jump before the spike, which is much harder to do.

As a testament to this, I had a guy who had beaten the secret part of the first version of my game about 7 times. When I told him to make a screen shot of it, he couldn't, and I feel this is because without the blur, he couldn't get his timing consistent enough to clear the 50 or so triples in that mode.
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